Search found 132 matches

by ThePixelatedGenocide
May 5th, 2016, 12:48 pm
Forum: Classic Gaming
Topic: The Deal with Sewers
Replies: 3
Views: 890

Re: The Deal with Sewers

Sewers were considered a fun place at the time. Remember TMNT? Besides, sewer levels began as an easy way to change things up, since a simple color palette swap meant they could reuse all their textures. As for why they're still around, I'd imagine it's because you can avoid using too much creativit...
by ThePixelatedGenocide
April 30th, 2016, 4:28 am
Forum: Classic Gaming
Topic: Top 10 Favorite Genesis Games
Replies: 10
Views: 1916

Re: Top 10 Favorite Genesis Games

My favorite 3rd party games would include -

1. Dragon's Fury.

2. Dragon's Revenge.

3. Samurai Shodown.

4. EarthWorm Jim

5. ThunderForce III

6. Thunderforce IV.

7. Rainbow Islands

8. Super Streetfighter 2.

9. Road Rash.

10. Panorama Cotton

Just 10 really isn't enough to cover them all.
by ThePixelatedGenocide
April 19th, 2016, 5:08 am
Forum: Review Feedback
Topic: 2016/4/18: Game Boy Advance: Road Rash Jailbreak, Sega Rally Championship
Replies: 6
Views: 942

Re: 2016/4/18: Game Boy Advance: Road Rash Jailbreak, Sega Rally Championship

V-Rally 3 puts Sega Rally Advance to shame. Different strokes for different folks, I'm glad you can enjoy it, but the textures in that engine stretch and warp so badly that it's like the entire world was made out of someone's dirty laundry and LSD. It's also a simulation game with a d-pad - I can a...
by ThePixelatedGenocide
April 18th, 2016, 2:11 pm
Forum: Review Feedback
Topic: 2016/4/18: Game Boy Advance: Road Rash Jailbreak, Sega Rally Championship
Replies: 6
Views: 942

Re: 2016/4/18: Game Boy Advance: Road Rash Jailbreak, Sega Rally Championship

This is a welcome surprise. Polygon games on the GBA are difficult to love. There's so many sacrifices to even get a 3D engine running at a playable speed. Giant pixels are the norm, even by Atari 2600 standards, and you chose to review the engine with the largest pixels of them all. Plus sprites ru...
by ThePixelatedGenocide
March 4th, 2016, 1:51 am
Forum: Review Feedback
Topic: 2016/3/2: Super Nintendo: Super Star Wars: The Empire Strikes Back, Revolution X
Replies: 10
Views: 1645

Re: 2016/3/2: Super Nintendo: Super Star Wars: The Empire Strikes Back, Revolution X

Hitting Revolution X with an F- didn't do any good. It's still an A+. Is the system broken or just hacked?
by ThePixelatedGenocide
February 23rd, 2016, 3:06 am
Forum: Classic Gaming
Topic: Why does everyone love Pac Man so much?
Replies: 13
Views: 1883

Re: Why does everyone love Pac Man so much?

Nostalgia is why so many people like Casablana too.

Me, I enjoy Pac-Man because I can always sneak a quick burst of play in, while keeping a free hand to carry things, open doors, etc.

And there's no freemium bullshit to worry about.
by ThePixelatedGenocide
February 22nd, 2016, 7:11 pm
Forum: Classic Gaming
Topic: Why does everyone love Pac Man so much?
Replies: 13
Views: 1883

Re: Why does everyone love Pac Man so much?

1. The minimalist aesthetics. Effort to provide more detail began as early as the eyes in the 2600 adaptation, and continued all the way through PC freeware. Most of the results were forgettable, if we're being kind. The early technical limitations were artistic tools, not a handicap. 2. The playfie...
by ThePixelatedGenocide
February 3rd, 2016, 2:46 pm
Forum: Review Feedback
Topic: Book Review: Sinclair ZX Spectrum
Replies: 6
Views: 816

Re: Book Review: Sinclair ZX Spectrum

Sometimes, a review just gets it. You completely nail why the Spectrum is as exciting now, as it was then. I'm an American who never even heard of the machine until about a decade ago, but with it's high resolution, minimalist canvas, it was an instant love affair. What's most amazing about the Spec...
by ThePixelatedGenocide
January 15th, 2016, 2:00 pm
Forum: Classic Gaming
Topic: Whatever happened to... Crash Bandicoot- A Happy Katana Article From A Familiar Face
Replies: 8
Views: 1147

Re: Whatever happened to... Crash Bandicoot- A Happy Katana Article From A Familiar Face

Crash was simply well constructed comfort food, for those of us with busy lives. No camera management, no getting lost while exploring the levels. It was almost an NES game, in it's heart. With that said, I'm surprised the critics were as kind as they were. They've almost always confused "more&...
by ThePixelatedGenocide
December 31st, 2015, 1:10 am
Forum: Review Feedback
Topic: 2015/12/29: Sega Master System: Power Strike (Europe), Pro Wrestling
Replies: 3
Views: 667

Re: 2015/12/29: Sega Master System: Power Strike (Europe), Pro Wrestling

If PowerStrike pushes the Master System to its limits, Power Strike 2 redefines those limits completely. With a little polish, it wouldn't look out of place as a Genesis launch title. Hope you have a chance to review it. If the gameplay matches the visuals, it may be in the running for the best 8-bi...

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