goldenband wrote: Under the circumstances I think HSW did a fine job; any fault in the situation belongs to Atari, whose corporate arrogance at the time was legendary, and fully deserved the fate it met.
The more I read about Atari executives, the more that 'arrogance' does stand out. I will have to learn more to better informed, but I am growing in my opinion to match goldenband's above.
Its funny though that a company where execs did not seem to respect those below them did not have requirements for the game. Why did they let the programmer do what he wanted? That is a corporate failure. A game can be a work or art, but its also a business product. This needed to be lowest common denominator fun for lots of people, age 5 to 50. Say what you want about pong, but pong was instant fun for all ages - avoid missing ball for high score. A puzzle game does not fit.