When I first saw shots of Mario 64 in 95 I was captivated, and in total awe of what they pulled off (graphically). Then, obviously I realized that those awesome graphics were pulled off by extensive gouraud shading; without it every N64 game is a blurry mess. Banjo and MK 64 also used that to great effect....I just think they should've had a ton of games like that because Mario looked fantastic. And why wasn't there a sequel to Mario 64? I mean, why not, you know it's gonna sell millions. They should've had more cartoony looking platformers because at least they looked great.
N64 (gouraud shading)
N64 (gouraud shading)
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N64 (gouraud shading)
Maybe I was wrong. But there has to be something they did to make those cartooney looking games (Mario,MK,Banjo,etc.) not blurry. It makes me think of that joke I bring up,that the Jaguar didn't have blurriness but Nintendo 64 did. Club Drive, crystal clear.
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N64 (gouraud shading)
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N64 (gouraud shading)
Why are you comapring the polygon challenged Jaguar to 64 as if it's somehow graphically inferior to Saturn and PlayStation? You did this with that thread criticizing it's "blurriness" which by the way is far more tolerable than Saturn's "squarines" or the grainy PlayStation.
Is it becuase Jaguar claims to be 64-bit? That's a hoax
What's next comparing the Master System to Atari 2600 because the last NES games supposedly "looked better" than any Master System game.
Also the N64 had plenty of games that did not look "blurry" and in fact weren't gouard shaded. I get it you hate the 64,but let the rest of us enjoy the games there are instead of criticizing how they look.
And how can you accuse Resident Evil 2 of being blurry? It's anything but and looks milestones ahead of the PlayStation version.
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N64 (gouraud shading)
Why's it important anyways? I admit I didn't see his joke there, but who cares? And I see a bit of a blur with any N64 game, including something like Midway's Arcade Greatest Hits and Namco Museum. I would think if two classic compilations still showed that effect, any game would on actual hardware.
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I compare the Jaguar to the Nintendo 64 because they were the last 2 cartridge based systems. And, a 64 bit system released in 1996 should surpass a 32-64 bit system released in 1993 in every way. Crystal clear visuals were evident in one of those 2 systems, the Jaguar.
N64 (gouraud shading)
I compare the Jaguar to the Nintendo 64 because they were the last 2 cartridge based systems. And, a 64 bit system released in 1996 should surpass a 32-64 bit system released in 1993 in every way. Crystal clear visuals were evident in one of those 2 systems, the Jaguar.
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He was talking about games residing on a cartridge rather than optical media. The Saturn didn't have game cartridges. The slot was used for such things as Action Replay devices, external saving devices, and the RAM expansions that some games used.