ActRaiser wrote:Mech Warrior - giant mechs battle it out, what's not to love?
MechWarrior 5 is supposed to be coming out next year. Fingers crossed.
JustLikeHeaven wrote:Earthworm Jim
I don't think that a new Earthworm Jim would work very well; the original games are too tied to their era and creator. Updating that base would just dilute it, and faithful preservation would be redundant at best and pandering at worst. It sets you up for the video game equivalent of either the Robocop remake (which threw out most of what made the original a classic) or the Psycho remake (which reproduced it so slavishly that there was no reason to watch the remake instead of the original).
A series that I superficially want to continue but that I know probably shouldn't is F-Zero. They could improve the graphics and have a new set of tracks, but F-Zero GX got the engine exactly how Shigeru Miyamoto wanted it, and he's said himself that the reason there haven't been new F-Zero games is that they'd be redundant. I hate to admit it, but he's right.
I do think it's about time we had a new Panzer Dragoon game. Not even a Panzer Dragoon Saga follow-up, just regular old Panzer Dragoon. Visual atmosphere is half the reason that series exists; it would be unbelievable on current-gen hardware, especially in VR.
Speaking of Sega games with beautiful environments, a new Ecco the Dolphin.
A new Turrican would kick ass, 2D or 3D. The music alone would be reason enough to buy it.
A Wing Commander revival would have been an infinitely better Kickstarter for Chris Roberts than Star Citizen turned out to be, although I guess it's a little late to be wishing for that.
There needs to be a 3D Blaster Master game that isn't Blasting Again. Something huge, colorful, and just plain weird. Something with a POV that lets you see more than the ground immediately around you.
And the most obvious answer: Half-Life.