Guardians of the Galaxy (NES)

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scotland171
Posts: 816
Joined: December 31st, 1969, 7:00 pm

Guardians of the Galaxy (NES)

Postby scotland171 » April 1st, 2015, 8:48 am

I seemed to do better on this game than I did with Software Creation's Silver Surfer, but then again brawlers are generally easier to begin with.  Using Marvel characters in a Double Dragon clone does add to the fun, although its not quite the same team lineup as from the recent movie.   The plot is just as you expect, with the band of Robin Hood Freedom Fighters against the evil space empire kind of thing. The evil empire apparently is going through an 80s fashion renaissance. Dig the wanted posters of our heros too. The power ups for Raccoon and Groot are a hoot, but I still prefer Vance Astro with his Captain America shield, and Yondu, since its like a Captain America and Hawkeye grouping that work so well with the Avengers games from the 16 bit era. Its also because I am more familiar with the classic team. 
 [Fighter_Racoon]
One Guardians focused comic I recall fondly from my youth is a time travelling Vance Astro meeting a younger self. If you don't know the tale, he is a Buck Rogers astronaut in a 1000 year deep sleep going from Earth to Alpha Centauri, but when he arrives finds out technology advanced and man has been on Alpha Centauri for centuries, and his deep sleep was flawed in that he was partially awake during that time as a tortured mind in solitude with lot of issues from that and some some mental powers, but also a body that is still young, but so fragile he has to live in a containment suit like a boy in a bubble, never allowing for physical contact again. Going back in time he wants to avoid his fate...a good time travel quandary for a 1970s Marvel Comic (it as a Marvel Two in One starring the Thing).

@Sut - Did this game make it to the UK?  I know that Marvel UK has a long history, but their lines are not identical.  Captain Britain has had starring roles in American comics, but probably not his own title.  Did the Guardians show up across the pond?  


Sut1
Posts: 789
Joined: December 31st, 1969, 7:00 pm

Guardians of the Galaxy (NES)

Postby Sut1 » April 1st, 2015, 11:30 am

I certainly can't remember ever seeing it, but I was never into NES anyway. GameFAQs and Moby Games don't seem to have anything either so it's either an unpopular title or I've just spent 5 minutes googling an Aprils Fool joke ! If so, hook, line, sinker and a copy of the angling times my friend I fell for it :-)

http://en.m.wikipedia.org/wiki/List_of_Marvel_UK_publications

Looks like we never got the comic either ! Although we did get a much better Tranaformer G1 comic than you guys did. The UK stories were awesome, I used to groan when they ran the comparatively boring US stories.
Long story short: US was a monthly publication I believe ? The UK one was weekly. They split the US one into a couple of issues and the rest of the months stories were originals from Marvel UK.

I also used to enjoy 2000 AD and of course the quintessential British comics the Dandy and Beano.

Oltobaz1
Posts: 1605
Joined: December 31st, 1969, 7:00 pm

Guardians of the Galaxy (NES)

Postby Oltobaz1 » April 1st, 2015, 11:42 am

Groot wasn't around in the 80's, ans Raccoon wasn't associated with the Guardians.
The original series were pretty hardcore, and the franchise wasn't strong enough to warrant
a video game. Awesome April fool, you must have access to some Badoon tech, nice looking pic.
And, yes, Future Vance Astro rocks! I have the exact comic where he gets to meet with his young self
who'd later become Justice with the New Warriors. Always found his young self bland and disappointing,
by comparison.

scotland171
Posts: 816
Joined: December 31st, 1969, 7:00 pm

Guardians of the Galaxy (NES)

Postby scotland171 » April 2nd, 2015, 3:27 pm

Yeah, just a jest.

Our friend's comments on the differences in comics points to a difference in storytelling preferences in the medium, such as anthologies, and kids comics getting more complex storylines in Europe...such as Smurfs being fluff in the US but seems to have more complexity in Europe (from what I gather). If Europe had a larger footprint in the American video game market maybe we would see this in video games too.


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