Shark Attack (Atari 2600/Maze)
Posted: July 26th, 2017, 1:04 pm
Just got Apollo's Pac-Man clone. Fun, but appears to have been programed in a rush:
-Too easy to get hung up on the walls.
-Dots are spaced out; looks like there's probably only 2 per scan line.
-Shark doesn't chase you; it swims in a straight line across the screen.
I've read Apollo's main programmer was 18 years old. I find that fascinating. Perhaps that explains the game's simpler style.
-Too easy to get hung up on the walls.
-Dots are spaced out; looks like there's probably only 2 per scan line.
-Shark doesn't chase you; it swims in a straight line across the screen.
I've read Apollo's main programmer was 18 years old. I find that fascinating. Perhaps that explains the game's simpler style.