The Legend of Zelda: Ocarina of Time Master Quest (N64)
Posted: March 12th, 2018, 12:48 pm
You're probably wondering just how I'm playing this on the N64. I mean, it was included in the Gamecube version of OoT, and never released on N64. Well, I have an N64 flash cart, and I was able to get the ROM on there. And it works on the N64, which is how I like to play it anyway, especially with my Framemeister. Which is good, because much like Legend of Zelda, I can beat Ocarina of Time in my sleep. So it's good to have a whole nother quest.
I'm telling you, Nintendo can make a fortune here. I'm starting to think that we don't need any new Zelda games, just different quests of previous titles that they can release on the Virtual Console. Or where you can purchase the ROM on the website. I'd certainly buy each and every one of them. It'd be cool if they even had a graphical update, much like how Nintendo partnered with Grezzo on the 3DS.
Master Quest had me temporarily stumped a few times, because even though I have already beaten it before, I don't remember everything about it, so much of it is new and challenging. I just wish it were a bit harder, to where the enemies caused double damage, or if your sword was half as strong. Or both. And the only thing that's changed are the dungeons, meaning that their locations and how you access them are exactly the same. That wasn't the case in the second quest of LoZ.
So going back to my previous idea of different quests, I'd love it if they did something like that, but I think that more needs to change, including the maps and sidequests. I'm still enjoying the heck out of this one, and I wish they had something similar for other titles, especially Majora's Mask.
I'm telling you, Nintendo can make a fortune here. I'm starting to think that we don't need any new Zelda games, just different quests of previous titles that they can release on the Virtual Console. Or where you can purchase the ROM on the website. I'd certainly buy each and every one of them. It'd be cool if they even had a graphical update, much like how Nintendo partnered with Grezzo on the 3DS.
Master Quest had me temporarily stumped a few times, because even though I have already beaten it before, I don't remember everything about it, so much of it is new and challenging. I just wish it were a bit harder, to where the enemies caused double damage, or if your sword was half as strong. Or both. And the only thing that's changed are the dungeons, meaning that their locations and how you access them are exactly the same. That wasn't the case in the second quest of LoZ.
So going back to my previous idea of different quests, I'd love it if they did something like that, but I think that more needs to change, including the maps and sidequests. I'm still enjoying the heck out of this one, and I wish they had something similar for other titles, especially Majora's Mask.