a it doesn't seem like you're using ANY sort of logic here other than your love for nintendo. The jump from what blue posted and what you responded are almost herculine in scale. The game cube had lots of movie "games" just look at any of its rpgs. And I highly doubt that would change for any reason. All systems have those kind of games if you don't like them don't play them. It's mostly a japanese developer thing anyway. Stick to good western and europe made games and you should be set.
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Can all you do is call me a fanboy? First of all, the Cube had far less cutscenes in its games than the PS2 did. I don't play rpgs, but even platformers on PS2 had fairly long cutscenes compared to Gamecube games. Second, I don't mind cutscenes; I loved MGS2 and I have no problem watching sometimes intsead of playing.
All I'm saying is something that will probably be true SSX. So far all of the Wii games I have heard about have more of a focus on gameplay than graphics, and Nintendo hasn't touted their amazing cutscenes. If you recall correctly Sony said that all of the extra space on their discs could be used for cutscenes. I was merely kidding around about getting a Wii for lack of cutscenes (although it almost certainly will have less than 360 and PS3), and I'm not even taking a side on whether cutscenes are good or bad. Stop blowing things out of proportion SSX.