Terrible Nerd (e-Book)
Posted: October 8th, 2016, 9:11 pm
Terrible Nerd by Kevin Savetz
Published: November 2012
E-book price: $3
Physical price: $15
Thumbs up on Terrible Nerd.
I had not known who Kevin Savetz was before reading this. Among other things, he was the AOL Answer Man in the 1990s, but more to this community's interest, he is the driving force behind Classic Computer Magazine Archive http://www.atarimagazines.com/ and all the classic computer books at http://www.atariarchives.org/. While not the largest digital archive of old computer magazines, his philosophy was to secure all the rights before posting. As a young nerd, I devoured magazines like Compute!'s Gazette, so its a delight to have a digital archive of them (as I have no physical copies of that magazine anymore). Back then, the 8 bit computers were for hobbyists, and it was about so much more than the games.
The book is auto-biographical. The first half or so of the book covers his journey through gaming consoles and computers, like many of us. His first console was the Channel F, and then he was an Intellivision kid. Later he fell in love with Atari computers, and that helped form friendships with other Atari computer kids. I do recall a gentle tribalism - I was a Commodore guy, but I had friends on other computers, and we were often at their houses (although we always thought ours were better, we were still all computer nerds together. There just weren't enough of us to really get that fanboyish about).
Like probably all of us, he got involved in hobbies new and old. In the 1980s, who would have thought film photography would soon be a dying art? He talks about how digital is so much better in so many ways, but there was some element in craftsmanship in developing film, and even a social aspect to it, that is lost. Just because many of us - then or now - like modern things, the old things also have charms. Not everything new is better in every way.
Where his experiences start to get less nostalgic are where they get more personal. His adventures on bulletin boards and then his technical writing and his AOL days. This is where I had to make a decision as the book shifts from enjoying someone engaging in a common experience, or if I wanted to continue to read an autobiography. However, he wrote engagingly enough and seldom belabored any particular time or event, that I did keep reading. Glad I did because I appreciated learning how the digital archives of magazines and books came to be. He also discusses how The Computer Magazine Archive at https://archive.org/details/computermagazines came to be, although with a different philosophy of not securing rights ahead of time. That archive, by Jason Scott, is far more comprehensive.
Terrible Nerd is an easy and fun read. If you grew up with the 8 bit computers or Bulletin Boards, it might tickle some enjoyable strings. Its also nice to learn about a person who is keeping the history of our hobby safe. I count homebrewers in that group too, making new games for old systems instead of new systems, and our very own Dave the Critic too - for making new reviews of these old games. Plus all of us people playing and discussing the old games, even debating how bad E.T. was all these decades later - all helping to keep our hobby healthy.
Published: November 2012
E-book price: $3
Physical price: $15
Thumbs up on Terrible Nerd.
I had not known who Kevin Savetz was before reading this. Among other things, he was the AOL Answer Man in the 1990s, but more to this community's interest, he is the driving force behind Classic Computer Magazine Archive http://www.atarimagazines.com/ and all the classic computer books at http://www.atariarchives.org/. While not the largest digital archive of old computer magazines, his philosophy was to secure all the rights before posting. As a young nerd, I devoured magazines like Compute!'s Gazette, so its a delight to have a digital archive of them (as I have no physical copies of that magazine anymore). Back then, the 8 bit computers were for hobbyists, and it was about so much more than the games.
The book is auto-biographical. The first half or so of the book covers his journey through gaming consoles and computers, like many of us. His first console was the Channel F, and then he was an Intellivision kid. Later he fell in love with Atari computers, and that helped form friendships with other Atari computer kids. I do recall a gentle tribalism - I was a Commodore guy, but I had friends on other computers, and we were often at their houses (although we always thought ours were better, we were still all computer nerds together. There just weren't enough of us to really get that fanboyish about).
Like probably all of us, he got involved in hobbies new and old. In the 1980s, who would have thought film photography would soon be a dying art? He talks about how digital is so much better in so many ways, but there was some element in craftsmanship in developing film, and even a social aspect to it, that is lost. Just because many of us - then or now - like modern things, the old things also have charms. Not everything new is better in every way.
Where his experiences start to get less nostalgic are where they get more personal. His adventures on bulletin boards and then his technical writing and his AOL days. This is where I had to make a decision as the book shifts from enjoying someone engaging in a common experience, or if I wanted to continue to read an autobiography. However, he wrote engagingly enough and seldom belabored any particular time or event, that I did keep reading. Glad I did because I appreciated learning how the digital archives of magazines and books came to be. He also discusses how The Computer Magazine Archive at https://archive.org/details/computermagazines came to be, although with a different philosophy of not securing rights ahead of time. That archive, by Jason Scott, is far more comprehensive.
Terrible Nerd is an easy and fun read. If you grew up with the 8 bit computers or Bulletin Boards, it might tickle some enjoyable strings. Its also nice to learn about a person who is keeping the history of our hobby safe. I count homebrewers in that group too, making new games for old systems instead of new systems, and our very own Dave the Critic too - for making new reviews of these old games. Plus all of us people playing and discussing the old games, even debating how bad E.T. was all these decades later - all helping to keep our hobby healthy.