2016/7/13: SG-1000: Congo Bongo, Star Force

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VideoGameCritic
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2016/7/13: SG-1000: Congo Bongo, Star Force

Postby VideoGameCritic » July 13th, 2016, 5:08 pm

My new SG-1000 section is filling out nicely.

Comments?

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Rev
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Re: 2016/7/13: SG-1000: Congo Bongo, Star Force

Postby Rev » July 13th, 2016, 5:54 pm

Nice to see some new Sg-1000 reviews. I didn't think there were that many decent games on the console.Might be worth a pick up later on. It also has a small library so it'd be easy to get the better games. Thanks for the review!

Teddybear
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Re: 2016/7/13: SG-1000: Congo Bongo, Star Force

Postby Teddybear » July 14th, 2016, 6:39 am

I still have no idea what a SG-1000 is! But there seems to be some interesting games for it. I'd suggest doing a console review.

Yeah, I guess I could Wikipedia it but it would be nicer coming from the VGC.

Sut
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Re: 2016/7/13: SG-1000: Congo Bongo, Star Force

Postby Sut » July 14th, 2016, 9:55 am

Interesting reviews, general consensus is that these games are a bit naff so it's good to hear your viewpoint.

Might I recommend Star Jacker for review on the SG-1000 it's hardly been out my Mark III since I purchased it. In my opinion it's a lot better than Star Force.

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scotland
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Re: 2016/7/13: SG-1000: Congo Bongo, Star Force

Postby scotland » July 15th, 2016, 12:44 pm

Nice reviews. Reviewing SG-1000 titles in 2016 is awesome, and make the site really shine.

Congo Bongo: That is a fine looking gorilla, especially after seeing what Donkey Kong and Junior look like on the Intellivision. Can you use a different controller for the SG-1000?

Star Force: You never mentioned slowdown or flicker, and given those issues pop up on the Master System, that's amazing. Sounds like one of those must have games for the system!

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Re: 2016/7/13: SG-1000: Congo Bongo, Star Force

Postby VideoGameCritic » July 15th, 2016, 4:23 pm

You can use a Genesis controller instead. I didn't realize this at the time of the review.


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