5/4/2007: Wii: Legend of Zelda: Twilight Princess, Wii Play, Wii Sports

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m0zart1
Posts: 3117
Joined: December 31st, 1969, 7:00 pm

5/4/2007: Wii: Legend of Zelda: Twilight Princess, Wii Play, Wii Sports

Postby m0zart1 » May 7th, 2007, 12:13 pm

[QUOTE=mappy mouse pd ]

hehe, I asked him the same thing a while back:

http://forums.sterlingtimes.org/tool/post/dmrozek/vpost?id=706882
[/QUOTE]

Hehe well, it looks like he answered you sufficiently as well.  At this point it just comes down to taste.  Hawke's reply states that he just couldn't wait to come back and put in six more hours each day, and a game that is that enjoyable to him deserves an A from him, notwithstanding the score you would have given it.

Have you never seen scores from the critic himself that you wouldn't disagree with in the same fashion?

feilong801
Posts: 2173
Joined: December 31st, 1969, 7:00 pm

5/4/2007: Wii: Legend of Zelda: Twilight Princess, Wii Play, Wii Sports

Postby feilong801 » May 7th, 2007, 1:02 pm

Sounds like Hawke grades in the same manner I do. I grade based on the gameplay experience I'm given, not on how the game may technically fulfill a certain sense of requirements. It's sort of like judging a good jazz album. By "classical" standards, yeah, notes are missed, articulations are flubbed (due to the improvisation, not the skill of course). But you judge the experience, not the technique. Or, rather, you judge the technique in proper context with the experience.

Since I have become the Videogamecritic's "official Twilight Princess Apologist," let me use that as an example:

TP does have technical flaws. The only significant one, though (one that doesn't just boil down to taste anyway) is the use of synthesized orchestra as opposed to the real thing. Interestingly, this is not mentioned in the Critic or Hawke's review of the game (I'm a composer myself, so I notice these things ). Of course, it isn't like they used crappy synth, the sample based orchestra sounds terrific. But it does indeed lack the punch of the real thing, and it is extremely dissapointing that music of such high quality didn't get the full treatment. Koji Kondo himself even stated as much.

However, I base my take on a game based on my experience. Fact is, I was blown away and completely transported to another place; the last 6 hours of the game especially flew by like ten minutes. When a game picks me up and grabs me, then throws me on the floor as a sleep deprived, pathetic mess at the end, I have to give it an A+.

Okay, if I make another post explaining my thoughts on Twilight Princess, I authorize anyone on this board to send an email virus that'll blow my computer up .

-Rob

ActRaiser1
Posts: 2726
Joined: December 31st, 1969, 7:00 pm

5/4/2007: Wii: Legend of Zelda: Twilight Princess, Wii Play, Wii Sports

Postby ActRaiser1 » May 7th, 2007, 1:57 pm

Wii Play = D

My only disagreement is with Wii Play.  They could have made the game a free demo to download from the virtual console as there's absolutely nothing here I'm going to go back and play...ever.

I never sell back my games; however, this one seems like a great one to toss to EB Games for a buck or two.

You get more value from a free demo disk of games then you do with this one.  Yes, I know everyone's going to give it a C rating based on the fact a controller comes with it; however, the disk itself is D caliber.  Just my two cents to the fire.  I'm in agreement on the others though.


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