3/12/2006: Xbox: Darkwatch, Ninja Gaiden Black, Stubbs the Zombie: Rebel Without A Pulse
3/12/2006: Xbox: Darkwatch, Ninja Gaiden Black, Stubbs the Zombie: Rebel Without A Pulse
I don't see why people hate how games have become easier. Sure, they don't compare to NES games, but games have become a lot more cinematic and story-based. I'd rather play through Call of Duty 2 than struggle through Ninja Gaiden.
-
- Posts: 2444
- Joined: December 31st, 1969, 7:00 pm
3/12/2006: Xbox: Darkwatch, Ninja Gaiden Black, Stubbs the Zombie: Rebel Without A Pulse
The difference is that games are now more based on skill or intelligence and less on memorisation patterns. The emphasis is on making the player think on their feet than learning the game by rota and repeating it.