Would you blame Microsoft for a buggy Halo game?[/QUOTE]
He said "would" you blame Microsoft for a buggy Halo game. He didn't say Halo is buggy. I'm surprised that you seem to be missing the point here, Dave.
You should have switched to the "Alternate" control scheme in the game menu. It uses a standard fps control scheme, with R3 being melee - like almost every other fps or tps game (Halo, CoD, Gears, etc). And if you found the reticule was bouncing around too much, you should have tried to adjust the X/Y sensitivity. I'm currently using 50% on both, myself - and it controls awesome. Also, how bout that jetpack? So much fun! :~)
Like someone else already mentioned, by playing it offline you're experiencing the game in a different way than probably 99% of other gamers who experience Killzone 3, who happen to have their PS3 online. The patches that fixed the game's glitches wouldn't have been an issue at all. Now people are going to read this review and stay away from purchasing it because they think the game is full of glitches that ruin the experience. There should have at least been a disclaimer in the review saying your Killzone 3 experience was without the patches that fixed said glitches.
HotDO sure has a different score from the Wii version...B vs.....D?! Very odd considering the PS3 version has better graphics and (by what most people say) more precise control via Move. I realize Critic has now gone back and changed his score for the Wii version to a C (I reeeeeally don't agree with him going back in time to change his scores BTW) but still, this game does not deserve a D. Who cares if the high score screen can only be accessed online? Most PS3 users ARE ONLINE. Don't knock the game for that. Most games these days feature online components in one way or another. This is nothing new.
I'd have to give those two reviews a thumbs down.
[QUOTE=Suplexmachine]Like someone else already mentioned, by playing it offline you're experiencing the game in a different way than probably 99% of other gamers who experience Killzone 3, who happen to have their PS3 online. The patches that fixed the game's glitches wouldn't have been an issue at all. [/QUOTE]The Critic has stated that he has his Xbox360 online, though we don't know whether he downloads patches for games; I personally don't recall him ever stating he did. Downloading a few XBLA games isn't the same thing.
That said, maybe the critic could add a comment somewhere on the site stating something like; "I review games as they come in the box" or "I review games with the latest online patches; when you can no longer get these patches, your experience may be different"? Just to put something in plain sight for everyone to see, that confirms.
While I agree with that, I've also been experiencing online leader boards being down since the Dreamcast age, so I don't really fault companies for taking them down. I'm used to it. It costs money to keep servers up. Why keep a server up for a 2010 game when they're two iterations past it?