The Pro controller is an instant hit with me but I find it annoying that it is so incompatible. I love selecting something from the firmware with it, only to have the controller auto shut off in the app or game because it isn't supported. The tablet is a little bulky for some of the games too. Still, there is a lot of potential there. I'm already salivating about bringing the tablet out into the family room and being able to play my games without being cooped up in my game room all the time.
The library is weak though. I hadn't really followed the Wii U but I figured after about six months the software situation would be looking pretty good. There's some stuff on the horizon that looks good but I think the only other game I really want right now is Lego City Undercover. I'm also somewhat miffed that we're apparently waiting until the end of the year for Earthbound.
[QUOTE=Shogun]so maybe I understand why there has never been much third party support since the N64.[/QUOTE]
The Nintendo 64 stunk in that regard too.
Really the only time a Nintendo console since the Super Nintendo was receiving excellent third party support were about two years of the GameCube's lifespan. During its first couple of years it typically would receive a multiplatform game if both the Playstation 2 and Xbox also got it. And it even saw a fair share of exclusive output from 3rd parties before things started to fizzle out by 2004.
You could've fared pretty well with just a GameCube during that time. But otherwise it has been a barren and frustrating experience for Nintendo console owners where 3rd party content is concerned for nearly 20 years now with just the occasional excellent port of a game also available on the competition, the occasional exclusive of note from a 3rd party, watered down or lazy ports that often arrived significantly later, or more often than not nothing.