Criticize Your Favorite Video Game!

General and high profile video game topics.
darkrage61
Posts: 1678
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby darkrage61 » August 25th, 2013, 1:17 pm

GTAIV- the friendship system could've been better implemented, it get's annoying having your friends constantly calling you and having to turn them down if you don't like doing activities at the moment.  Thankfully Lost And The Damned made it optional and Ballad Of Gay Tony did away with it entirely.  I wonder if GTAV will have a similar system.

weallmissedme1
Posts: 397
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby weallmissedme1 » August 25th, 2013, 1:35 pm

Grand Theft Auto San Andreas had humor that was WAYYYYY to over the top. I swear! I much perferred the humor in GTA3

Rev1
Posts: 1777
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby Rev1 » August 25th, 2013, 3:26 pm

Sonic Adventure- horrifying camera and terrible voice acting hurt an otherwise great game.
Super Smash Bros Brawl- Metaknight should not have been made as powerful as he is. Tripping is a terrible addition to the series.
Super Mario Galaxy- Luigi didn't add to much to the game after you spent so long trying to unlock him. Since when did Luigi become a hidden character for Mario platformers?
Batman Brave and the Bold- So much talking! The characters talk nonstop throughout the entire game... I can't think of a time when they aren't talking.

velcrozombie1
Posts: 400
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby velcrozombie1 » August 25th, 2013, 3:28 pm

Silent Hill (whole series): The games do vary in quality (1-3 and Shattered Memories are the
best imho), but it's more that you can't just play them at any time; it must be dark, you
must be alone,surround sound is ideal, and you have to be able to devote at least 2 hours
at a time for the magic to happen. Pretty much the opposite of Tetris.

Sonic the Hedgehog 2: Single-player is just about perfect. Two-player mode is
an unplayable mess.

Streets of Rage 2: You can accidentally hit and throw your playing partner; not so
bad on lower difficulties, a real friendship-ender on higher difficulties.

God of War 2: Even more fun and graphically impressive than the first, but while
the original game paints Kratos as an anti-hero with a tragic past and a real sense
of motivation and drive, this game (and it's sequels) make him an increasingly
one-dimensional ball of rage. Also, the tightly focused story of the original becomes
mythological fan-fiction that finds any excuse to cram in new characters
and monsters whether its appropriate or not.

Super Mario Bros. 3: Agreed about the lack of a save feature.

Resident Evil 4: ...No, this game is still perfect.

No More Heroes 1 & 2: The first game has both an nearly-empty open world and the
need to grind for money to pay the entry fee for each assassin duel. The second
game removes both the need to grind and the open world, but it doesn't really
find anything interesting to replace either of them with.

Crystalis: Certain monsters can only be hurt by one of your four swords, and there
is no way to change them except by pausing the game and scrolling through a menu.

Castlevania III: I wish you could take more than one spirit partner with you at any
given time.

Bayonetta: Can't really think of much, except I can see the campy story
and the abrasiveness and strong sexuality of the main character getting on
someone's nerves.

Super Street Fighter IV: This game was supposed to be Capcom's attempt at snagging
new players, and yet 1. the tutorial tells you nothing about how to play on either a basic
or a character-specific level and 2. many characters require one-frame links in order to
to play well.

Super Meat Boy: What did you say? I couldn't hear you over the sound of me
putting my fist through the TV screen.

Battletoads: What did you say? I couldn't hear you over the sound of me
putting my fist through the TV screen.

Oltobaz1
Posts: 1605
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby Oltobaz1 » August 25th, 2013, 5:11 pm


Some random thoughts...

The original Street Fighter 2 on SNES is one of my favorite games of all time, having the options to play as the four bosses through a cheat code through a cheat code would have been super nice.

Battle Arena Tohshinden on Ps1 doesn't use the memory card, hence you can't have the two bosses unlocked permanently: you have to enter the cheats each and every time.

Dragonball Z Densetsu on Ps1 and Saturn (Japanese releases only) is one of the very best DBZ fighters out there, provided you're only playing by yourself. 2players mode is virtually unplayable, thanks to messed up cameras unable to keep up with the action.

NAC1
Posts: 187
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby NAC1 » August 25th, 2013, 6:15 pm

Pokemon series: The HM's suck. I despise having to take up a pokemon's move slot with a crummy move just so I can get past an obstacle. I especially don't like flash; can't I just use a flashlight for those caves? Worst of all, in most pokemon games, pokemon are never allowed to forget HM moves.

Sonic Adventure: Big the Cat's stages are tedious. I am not a fishing fan.

Resident Evil 4: The escort portions of the game can get annoying.

Zelda Twilight Princess: The introduction portion of the game takes too long to get past.

darkrage61
Posts: 1678
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby darkrage61 » August 26th, 2013, 12:25 am

Sonic Adventure-Loved the voice acting and didn't have too many problems with the camera, but I was definitely NOT a fan of Big the Cat's fishing stages, they just felt ridiculously out of place and were more frustrating then fun.

Sonic Adventure 2-Oh boy did those hunting stages drive me nuts as a kid, i'm better at them now but they can still get annoying, also getting an A rank on some stages is just insane, especially mission 5 on Route 101.

Resident Evil 4-Too many QTEs

GTA San Andreas-I liked the humor but there were some missions that were just WAAAAAYYYYYY too damn frustrating and cheap, like "Freefall" and Zero's missions.

GTA Vice City-I really didn't like having to grind for lots of cash just to be able to access the last few missions, it was just a long and tedious process, oh yeah and I absolutely HATED that "Driver" mission.

GTA III-Again, a few frustrating missions I could do without, like "Espresso 2-Go"

 


Weekend_Warrior1
Posts: 376
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby Weekend_Warrior1 » August 26th, 2013, 3:04 am

I love Rad Racer on the NES and it will forever be one of my favorite video games of all-time.  
 
However, what were they thinking with the 3D Mode?? Kudos to them for trying to make an already "rad game" even more rad. But the 3D effect isn't there at all, it just renders the game unplayable. 

Blueguy1
Posts: 620
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby Blueguy1 » August 27th, 2013, 12:57 pm

Fire Emblem Awakening: I find it incredibly annoying that the enemies always target whoever has the lowest health points and tries to kill them off. It's not just one guy. It's ALL of them. Tisk tisk.

Captain_Crunch1
Posts: 271
Joined: December 31st, 1969, 7:00 pm

Criticize Your Favorite Video Game!

Postby Captain_Crunch1 » August 29th, 2013, 1:43 pm

Streets of Rage 2: it's a little slow and a little easy

BioShock 1: visuals are not as stunning as of some other FPS games (like COD4)


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