Is the new 'retro' look 32/64 bit Early Polygon and not 16 bit Sprite

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Jon1
Posts: 378
Joined: December 31st, 1969, 7:00 pm

Is the new 'retro' look 32/64 bit Early Polygon and not 16 bit Sprite

Postby Jon1 » March 22nd, 2015, 4:13 pm

To say that the clip of Die Hard Trilogy looks good, wow, I don't even know how to respond to that. [smile] But whatever, for what it's worth I love the graphical style of those Jag games.

Atarifever1
Posts: 3892
Joined: December 31st, 1969, 7:00 pm

Is the new 'retro' look 32/64 bit Early Polygon and not 16 bit Sprite

Postby Atarifever1 » March 22nd, 2015, 5:56 pm

[QUOTE=Jon]To say that the clip of Die Hard Trilogy looks good, wow, I don't even know how to respond to that. [smile] But whatever, for what it's worth I love the graphical style of those Jag games.[/QUOTE]
For what it's worth, I also think Die Hard looks bad.  I also think the Jag ones look better.  How any of those games play, that I do not know (but I can guess the Jag ones aren't a ton of fun).  The Die Hard one likely isn't my cup of tea either.  


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