The Criticize Nintendo Thread
I think really it's their marketing that hurt them.
Independent reviews since 1999.
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http://videogamecritic.com/forums/viewtopic.php?f=5084&t=12471
Look at what anyone that has bought Yoshi's Island DS with the launch of a DS section on the Wii U Virtual Console can expect to see when they fire up the game.
While this game in particular was never going to be the best of candidates for playing on a tv, I don't even need to explain what's wrong with this image since it says it all.
This heavily bordered option is apparently the only screen option that allows both screens to be correctly displayed on your HDTV (Obviously an important screen option in a game such as this or Contra IV, both of which spread the playfield out across both screens; You wouldn't want the bottom screen streamed to the gamepad in such a game.).
The only other options that allow both images to be displayed together on the tv are a 90 degree rotation option, a stylus only option that removes the wasteful border while zooming in to fill the vertical space (Why lock physical controls out, Nintendo? This is exactly the screen option that Yoshi's Island DS needs), and two options that place the screens side by side with the upper or lower screen displayed in a small window.
And the 3D polygonal games are even worse off, since they're rendered at their native resolution and are only upscaled (Not an issue with a 2D game like Yoshi's Island DS). So Mario Kart DS will look like it does on the left, instead of rendered in HD like on the right.
Pretty rough looking when blown up on a tv. If the Wii U doesn't have enough horsepower to pull off something more like the right hand side, I wish they had waited a generation before trying.
scotland wrote:I sometimes miss a former member who I can imagine defending this business practice as doing downloadable 20 year old games right.