Atarifever wrote:Rev wrote:scotland wrote:Most - Beating an RPG with ludricrusly overpowered heroes with nothing else to do.
Yep. I always do this as well. Grinding way past the point necessary keeps me going sometimes.
Pretty much any rpg I'll find out the best way to max out stats and then get to work asap. Some of my favorite completions include all max chrono trigger, earthbound, Baldur's gate, ff7 characters. Using the item glitch in ff7 was probably my favorite to max out all stats.
I'm playing "Secret of Mana" right now. It seems like this will be an easy one to do this in. My characters seem to be leveling up something (their weapons, weapons skills, and levels) every time I walk more than three or four screens.
My brothers - that's so funny we all do this. A corollary too overpowered heroes is their ridiculous amounts of loot and money. In some games this band of heroes has enough wealth to just buy off the villain instead of fighting it.
It would be fun to have a game where after your heroes have their victory, they could reset the quest for the next generation. You could go about the land, reseeding the weapons and armor and other artifacts, or even reseeding the dangers (now where do I find a red dragon egg?) for the future. As the unwinding goes, the heroes still have the stats and spells (or maybe those could diminish too) but no longer have the tools, and may face some unexpected challenges in trying to reset the quest.