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Re: It's the little things...

Posted: March 8th, 2018, 5:19 pm
by DaHeckIzDat
Not sure if this counts, but in Dark Souls 2 there's an area that you can wander into with a coffin lying around. Go up to it and it'll prompt you to get in. Do so, and it will tell you that "the essence of your being has changed" or something like that. When you get out... you're a woman. Or if you were a woman, you're now a man. There is literally no reason for this, no lore to back it up, so I see it as the developers lightening the mood in a dark and super serious game by pranking their players.

Re: It's the little things...

Posted: March 12th, 2018, 1:51 pm
by Herschie
Not really super-classic, but in franchise mode in MLB: The Show, the ivy on the wall at Wrigley Field starts out brown in April, and gradually fills in throughout May. And recently, the lighting changes as well. A 1:20 game in June will be mostly played in sunlight, but in September and October, half the field is covered in shadows by the 7th inning. A 7:05 game in June starts out in shadows with some sun out in right field, and that eventually turns from dusk into night. But in October, a 7:05 game starts out with the sky pitch black. The weather is usually appropriate as well.

NHL '94 had some nice little things that made it feel like a hockey game. And in the Taito version of Indiana Jones and the Last Crusade on the NES, I liked how some of the cutscenes were nicely detailed and looked as if they came straight from the movie.

Re: It's the little things...

Posted: March 24th, 2018, 10:11 am
by VideoGameCritic
When you jump on a platform in Sonic the Hedgehog, it dips a little, as if supporting extra weight. It's a small detail that separates the classics from the cheap knock-offs.