Night Trap 2017 (PS4)

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eneuman96
Posts: 279
Joined: April 13th, 2015, 11:16 pm

Re: Night Trap 2017 (PS4)

Postby eneuman96 » October 7th, 2017, 2:24 pm

VideoGameCritic wrote:So working on this review and trying to decide if it's a homebrew, hack, both, or neither. What do you think??


Neither, and I think there should be an icon dedicated to updated remakes like this (or at least I get the impression it is).

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Gentlegamer
Posts: 258
Joined: April 7th, 2015, 1:01 am

Re: Night Trap 2017 (PS4)

Postby Gentlegamer » October 7th, 2017, 4:44 pm

VideoGameCritic wrote:So working on this review and trying to decide if it's a homebrew, hack, both, or neither. What do you think??


Neither, it's a rerelease

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Stalvern
Posts: 407
Joined: June 18th, 2016, 7:15 pm

Re: Night Trap 2017 (PS4)

Postby Stalvern » October 7th, 2017, 9:17 pm

Gentlegamer is correct. This doesn't need a special icon any more than the Xbox 360 version of Monkey Island needs one.

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VideoGameCritic
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Re: Night Trap 2017 (PS4)

Postby VideoGameCritic » October 7th, 2017, 9:27 pm

Good call guys. Now what would a re-release icon look like?

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Stalvern
Posts: 407
Joined: June 18th, 2016, 7:15 pm

Re: Night Trap 2017 (PS4)

Postby Stalvern » October 7th, 2017, 9:49 pm

VideoGameCritic wrote:Good call guys. Now what would a re-release icon look like?

Is it necessary? You don't have one for any of the million remasters of Dragon's Lair or the countless compilations you've reviewed.


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