BOTW Ending...are you kidding me? (Spoilers)*

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ActRaiser
Posts: 525
Joined: April 8th, 2015, 12:38 pm

Re: BOTW Ending...are you kidding me? (Spoilers)*

Postby ActRaiser » January 25th, 2018, 9:11 pm

All I know is that was one of the few games in probably the last 4-5 years that I actually thought about constantly while I wasn't playing it. I kept thinking what was over the next hill, on my next play I'd go after that shrine in the distance, tackle the tower, get annoyed by the rain, etc.

There are parts to it that I absolutely hate, breakable weapons and rain being at the top of the list. I loved it in spite of some incredibly stupid and arbitary game design decisions. I understand it's not perfect but it's one that I loved while I played it even if the ending blew monkey chunks. :lol:

ESauce
Posts: 374
Joined: April 8th, 2015, 12:20 pm

Re: BOTW Ending...are you kidding me? (Spoilers)*

Postby ESauce » January 25th, 2018, 11:39 pm

ActRaiser wrote:All I know is that was one of the few games in probably the last 4-5 years that I actually thought about constantly while I wasn't playing it. I kept thinking what was over the next hill, on my next play I'd go after that shrine in the distance, tackle the tower, get annoyed by the rain, etc.

There are parts to it that I absolutely hate, breakable weapons and rain being at the top of the list. I loved it in spite of some incredibly stupid and arbitary game design decisions. I understand it's not perfect but it's one that I loved while I played it even if the ending blew monkey chunks. :lol:


This exactly. I played it every minute I could and I was constantly thinking about it when I wasn’t playing it. I haven’t had a game do that to me since I was a kid. Probably the last time was Smash Bros Melee. And I too found a lot of the mechanics annoying. The rain had to be the most frustrating thing in the world.

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DrLitch
Posts: 43
Joined: July 19th, 2017, 12:57 pm

Re: BOTW Ending...are you kidding me? (Spoilers)*

Postby DrLitch » January 26th, 2018, 2:56 am

BOTW > 200 hours sunk into it. Last game I put this many hours in was Fallout 4. Called in sick for two days to play BOTW. Would spend hours wondering the landscape looking to harvest those Centaur type enemies (Lynels). They are a bit more challenging in this game than they were in Link to the Past or Link Between Worlds. They dropped the best loot and body parts were much needed for armor upgrades.

My personal fave section of this game was the Trial of the Sword - 40+ rooms of quite considerable challenge. One part you had to dispatch a room full of guardians knowing full well one shield parry mistime and it was night night all progress lost.

ESauce wrote:Haha. And by this, what you must mean is, if Nintendo did what you wanted them to do. Because clearly the hardware business is working out pretty well for them right now.


Thanks, good fix, case of me editing and not proof reading :D .

newmodelarmy
Posts: 81
Joined: January 16th, 2017, 8:10 pm

Re: BOTW Ending...are you kidding me? (Spoilers)*

Postby newmodelarmy » January 26th, 2018, 7:27 pm

DaHeckIzDat wrote:
newmodelarmy wrote:1)Towns and cities....practically empty in BOTW are bustling and full of activity in Skyrim
2)Combat....BOTW's combat is very basic. Skyrim? Cast magic? Craft weapons? Basically take on any type of combat style you like.
3)Side missions....in BOTW they should have called them "fetch missions" because that is basically all you do. In Skyrim the side missions are much better...join guilds, save people, steal things, become a vampire, etc, etc.
4)Graphics....what is up with the poor draw distance in BOTW?


1. The towns are NOT empty in BOTW, what are you talking about? Any town you go to, there are plenty of people running around doing and saying things. Maybe the streets aren't packed, but that's because BOTW doesn't have any huge cities, just small-ish towns. And you said it yourself, this is a barren, war torn landscape, so it wouldn't make sense for it to have cities anyway.
2. Like ESauce already said, Elder Scrolls' combat is some of the worst I've ever found. It is the textbook definition of button mashing, and the enemies don't even react when you hit them. Not only do you have a ton of variation in weapon types in BOTW, the only game I've found that matches it in terms of weapon realism (how the weapon handles, how it effects your character, etc) is Dark Souls.
3. I won't argue that most of the sidequests in BOTW are boring, but it's not like Skyrim is any different. You just get more talking before the inevitable "Go to X and kill Y to Collect Z."


Towns are not empty in BOTW? There are like 3 or 4 people in each town and a few huts. Give me a break dude. It is unbelievable to me how brainwashed Nintendo fans are. The combat is MUCH better in Skyrim but hey if hitting the "X" button repeatedly is your idea of fun then BOTW is for you. Personally I like more options and casting magic in Skyrim was very cool. I will give you that it is a little clunky but it at least it had variety. I was doing the same type of combat in BOTW the first minute I played until the last.

newmodelarmy
Posts: 81
Joined: January 16th, 2017, 8:10 pm

Re: BOTW Ending...are you kidding me? (Spoilers)*

Postby newmodelarmy » January 26th, 2018, 7:32 pm

ESauce wrote:
ActRaiser wrote:All I know is that was one of the few games in probably the last 4-5 years that I actually thought about constantly while I wasn't playing it. I kept thinking what was over the next hill, on my next play I'd go after that shrine in the distance, tackle the tower, get annoyed by the rain, etc.

There are parts to it that I absolutely hate, breakable weapons and rain being at the top of the list. I loved it in spite of some incredibly stupid and arbitary game design decisions. I understand it's not perfect but it's one that I loved while I played it even if the ending blew monkey chunks. :lol:


This exactly. I played it every minute I could and I was constantly thinking about it when I wasn’t playing it. I haven’t had a game do that to me since I was a kid. Probably the last time was Smash Bros Melee. And I too found a lot of the mechanics annoying. The rain had to be the most frustrating thing in the world.


Hey everybody is entitled to their opinion. I really enjoyed the game but when I took a step back and beat the final boss with complete ease I was like...why did I just spend all those hours finishing shrines and collecting hearts when I could of beat this game 20 hours ago.

ESauce
Posts: 374
Joined: April 8th, 2015, 12:20 pm

Re: BOTW Ending...are you kidding me? (Spoilers)*

Postby ESauce » January 26th, 2018, 10:58 pm

Don’t get me wrong I agree the last boss was a joke. I felt like since I was good at shield parrying I probably could have beaten him with 3 hearts; I don’t think I ever got hit by him. Before I played him because I knew I wasn’t going to be playing the game again (I rented it because I didn’t want to buy it on my Wii U and then buy again when I got a Switch) I sold everything I had and combined all my items into so I had a full stock of the arrows and all the best food. Then I hardly needed any of it for the boss.

It would have been nice if, akin to old JRPGs, they had thrown in a really difficult hidden boss, that it would have been difficult to beat without being really powered up.

But as others have said, despite the lackluster final boss, the journey there that made the game excellent.

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DaHeckIzDat
Posts: 782
Joined: April 9th, 2015, 1:41 pm

Re: BOTW Ending...are you kidding me? (Spoilers)*

Postby DaHeckIzDat » January 27th, 2018, 10:14 am

newmodelarmy wrote:
DaHeckIzDat wrote:
newmodelarmy wrote:1)Towns and cities....practically empty in BOTW are bustling and full of activity in Skyrim
2)Combat....BOTW's combat is very basic. Skyrim? Cast magic? Craft weapons? Basically take on any type of combat style you like.
3)Side missions....in BOTW they should have called them "fetch missions" because that is basically all you do. In Skyrim the side missions are much better...join guilds, save people, steal things, become a vampire, etc, etc.
4)Graphics....what is up with the poor draw distance in BOTW?


1. The towns are NOT empty in BOTW, what are you talking about? Any town you go to, there are plenty of people running around doing and saying things. Maybe the streets aren't packed, but that's because BOTW doesn't have any huge cities, just small-ish towns. And you said it yourself, this is a barren, war torn landscape, so it wouldn't make sense for it to have cities anyway.
2. Like ESauce already said, Elder Scrolls' combat is some of the worst I've ever found. It is the textbook definition of button mashing, and the enemies don't even react when you hit them. Not only do you have a ton of variation in weapon types in BOTW, the only game I've found that matches it in terms of weapon realism (how the weapon handles, how it effects your character, etc) is Dark Souls.
3. I won't argue that most of the sidequests in BOTW are boring, but it's not like Skyrim is any different. You just get more talking before the inevitable "Go to X and kill Y to Collect Z."


Towns are not empty in BOTW? There are like 3 or 4 people in each town and a few huts. Give me a break dude. It is unbelievable to me how brainwashed Nintendo fans are. The combat is MUCH better in Skyrim but hey if hitting the "X" button repeatedly is your idea of fun then BOTW is for you. Personally I like more options and casting magic in Skyrim was very cool. I will give you that it is a little clunky but it at least it had variety. I was doing the same type of combat in BOTW the first minute I played until the last.


I really don't want to start a flame war here, but I don't think I'm the brainwashed one. Skyrim combat is literally just flailing your arms in front of you while, like I said, the enemies don't even react if you hit them. It's entirely stat based. A low level character will get spotted right off the bat, but a high level sneaking character can practically stand right in front of enemies without being spotted. Your shield is more of a fashion statement than a useful tool. BotW is about timing, blocking, and dodging all at the right times, using the environment to your advantage, and picking the right weapon for the job-- all of which handle differently. That doesn't even touch on your shieka slate powers or the guardian powers you get after beating the divine beasts. These open up so many doors to do things differently, if you have a little imagination. If you were doing the same thing from beginning to end, that speaks to your own lack of creativity, not anything wrong with the game.

I'm not sure how you think each town has only 3 or 4 people. The first town you find, Kakariko Village, has close to a dozen people, and they all move around and follow their own daily schedules, and the other towns are no different. Make time pass in front of a fire, and the only people who will still be in the same place are the ones who have an important quest for you.

If you like Skyrim better, that's fine. But don't make up crap about BotW to justify it.

ESauce
Posts: 374
Joined: April 8th, 2015, 12:20 pm

Re: BOTW Ending...are you kidding me? (Spoilers)*

Postby ESauce » January 27th, 2018, 10:29 am

I agree on not starting a flame war. Please stop directing your comments toward people newmodelarmy. Not liking the game is fine; keep the discussion civil.


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