Hello critic, its been a while I have alot of finals and college work but anyway like u care. Wow I have guitar hero 2 and mostly agree but one thing i didnt like was the difference between normal and hard it was way to drastic and so i hit a wall much faster than with the first one.
Also a C+ for Okami is pretty low but I havent played it just heard about it. If I were you I'd have a scale under the (a b c d f) grades so people like me can understand axactly what brings down scores. like grafics, control, originality ect. got their own grade then the overall grade. Just think about it at least. Im sure u dont want to be like everyone else so u can come up with cool names for the catagories. grafics= eyecandy or sexyness or aww factor.
If your gonna grade like a school teacher might as well be detailed.
I actually Agree with the Okami review, it is a very overrated game. While it had a nice premise, it was way to long. It took me 35 hours to beat, and I was ready for it to end at about hour 12. This game could have been much better if they cut its length by two thirds. This has to be one of the most repetitive games ever. Also, the balance of the game was completely ruined by the ability to buy as many healthpacks as you want. This is a "feature" that has ruined the balance of many games including Castlevania SOTN, the Second castlevania for GBA, Resident Evil 4, and some other games.
Ben: If you're wondering where the grade came from, I can tell you that it's almost totally based on how much fun I had with the game (ie, gameplay). When the rubber meets the road, graphics and sound don't really mean much.
Alienblue: You are dead-on about how Okami would have made a better DS game.
How far did you make it through GH2 on hard mode? I won't even ask about expert mode. I only managed to get past one or two songs before deciding to call it quits and focus on other games instead.