I am sure it is a great game but I don't understand how technical flaws this severe can be ignored in the grading process with this game (A) but completely dictate the grade of another (360-MLB Game). I know you mentioned it in the review and noted it took it down a half of grade but if the game is proned to locking up shouldn't it be less then "A" material? Just curious.
WERE commercial games that had terrible control, graphics
and play issues. DATA AGE and APPOLO junk...I believe the
early Apollo "skeet shoot" carts had ROLLING SCREENS making
THOSE unplayable! Well, of course then only one programmer
was de-bugging these games (a teenager at that) ; much
the same as homebrews.
With a $60 commercial PS2 or XBOX game that took many months/
years to finish by a TEAM of up to 20!....if a game crashes
THEN , that is unacceptable!
If this IS a real bug I'm sure a "version 2.0" will be in the future-and KUDOS for them including one player mode!
1. Mr. Roboto is highly playable, and even if you play without the voice module (which may or may not eliminate crashes), it would still be in A territory.
2. The MLB crash was well documented and confirmed by 2K Sports. But since I've heard nothing else about the Mr. Roboto crash, it's possible that my system (particularly the voice module) could be at fault. The thing is almost 30 years old for Pete's sake.
3. MLB 2K6 probably would have sucked even if it did work. From the little I saw, it would have been lucky to reach a C. Mr. Roboto on the other hand is a hell of a lot of fun, and everyone who plays it rates it as an A+.
4. You can't overlook the fact that Mr. Roboto was a one-man homebrew, and can't be expected to have the same QA process as a multi-million dollar project with a team of highly paid professionals for a large corporation. Hey, we're all biased. If not, I would be Mr. Roboto, right?
Okay that's my two cents. Am I right or wrong?
If you'd rate it differently, let us know what the grade should be and your reasoning.