Super Mario Kart
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Super Mario Kart
In the review VGC says "Never feels unfair or cheap".
I agree that this is a great game and may even be worthy of the A+ VGC gave it. Having said that, have you ever played it on the 150cc mode?
Opponents lay down shrinking mushrooms right in front of you and sometimes you can't even avoid it. The cart in front of you goes invincible all the time and forces you to lose ground. I have to restart races all the time because of that. In fact, as a fan of racers I have always found this game to be really unfair on 150cc.
I agree that this is a great game and may even be worthy of the A+ VGC gave it. Having said that, have you ever played it on the 150cc mode?
Opponents lay down shrinking mushrooms right in front of you and sometimes you can't even avoid it. The cart in front of you goes invincible all the time and forces you to lose ground. I have to restart races all the time because of that. In fact, as a fan of racers I have always found this game to be really unfair on 150cc.
Super Mario Kart
Considering the fact that the only way to unlock the 150cc class is to come in first in every cup of the 100 cc class including the special cup, I think you're good enough to handle it.
Super Mario Kart
The critic was right about it being never unfair but cheap?
Well... obviously not but then this was BEFORE the blue shell, then it went cheaper than a sock stuffed with rags especially on 150cc (Mario Kart Wii I'm looking at you!)
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- Posts: 378
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Super Mario Kart
I know I'm not making any friends by criticizing Mario Kart but c'mon...
I wonder if everyone likes it only because of the 2 player mode. It can get unbearably irritating on 1 player mode with all the possible cheap shots waiting to get the best of you. Also the half screen isn't making things easier. I don't know about everyone else, but I can't stand racers when they ALWAYS catch up no matter what.
I wonder if everyone likes it only because of the 2 player mode. It can get unbearably irritating on 1 player mode with all the possible cheap shots waiting to get the best of you. Also the half screen isn't making things easier. I don't know about everyone else, but I can't stand racers when they ALWAYS catch up no matter what.
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Super Mario Kart
In Super Mario Kart for SNES the drivers does not ALWAYS catch up. If you're driving a perfect race there will be a big gap between you and number second. That's what make it the best Mario Kart.
Super Mario Kart
[QUOTE=Jon]I know I'm not making any friends by criticizing Mario Kart but c'mon...
I wonder if everyone likes it only because of the 2 player mode. It can get unbearably irritating on 1 player mode with all the possible cheap shots waiting to get the best of you. Also the half screen isn't making things easier. I don't know about everyone else, but I can't stand racers when they ALWAYS catch up no matter what.
[/QUOTE]
Yet you still played it enough to unlock the 150cc class.
I wonder if everyone likes it only because of the 2 player mode. It can get unbearably irritating on 1 player mode with all the possible cheap shots waiting to get the best of you. Also the half screen isn't making things easier. I don't know about everyone else, but I can't stand racers when they ALWAYS catch up no matter what.
[/QUOTE]
Yet you still played it enough to unlock the 150cc class.
Super Mario Kart
[QUOTE=Ruudos]
I played this game enough times to know you're right, and racers should catch up now and then... that's how they are a challenge. If you have a big lead, they can't catch up though.
In Super Mario Kart for SNES the drivers does not ALWAYS catch up. If you're driving a perfect race there will be a big gap between you and number second. That's what make it the best Mario Kart.
[/QUOTE]I played this game enough times to know you're right, and racers should catch up now and then... that's how they are a challenge. If you have a big lead, they can't catch up though.
Super Mario Kart
Take your pick people,lose from
Ridiculous item chances and timing [The original]
Rubber-Band AI that only never catches up if they get hit on screen and if you take the Rainbow Road shortcut- [64]
Constant item harassment [Double Dash to Present]
The drivers don't catch up so much go back to their original lines
Sorry but only the GameBoy has an honest 150cc where the drivers are actually faster,where there is no catch up,where Blue Shells are ground ridden and come rarely. If you want no extra challenge than what's given,than Super Circuit is the one
Still it's unfair for VGC to be so quick to just mark it off as "not unfair" when it is unfair and then be so critical of the "artifically close" races of 64.Truthfully they all are artifically close save maybe Super Circuit
No he was on the mark,it's poor 64 that needs re-examination
Ridiculous item chances and timing [The original]
Rubber-Band AI that only never catches up if they get hit on screen and if you take the Rainbow Road shortcut- [64]
Constant item harassment [Double Dash to Present]
The drivers don't catch up so much go back to their original lines
Sorry but only the GameBoy has an honest 150cc where the drivers are actually faster,where there is no catch up,where Blue Shells are ground ridden and come rarely. If you want no extra challenge than what's given,than Super Circuit is the one
Still it's unfair for VGC to be so quick to just mark it off as "not unfair" when it is unfair and then be so critical of the "artifically close" races of 64.Truthfully they all are artifically close save maybe Super Circuit
No he was on the mark,it's poor 64 that needs re-examination
Super Mario Kart
Yes, Mario Kart for the SNES do not deserve A+. The CPU are simply cheap and that idea of ''CPU ONLY'' Abillites is stupid
- VideoGameCritic
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Super Mario Kart
Sounds like I need to take another look at this one. It's not unusual for me to downgrade a classic game in retrospect. I'll get it out when a bunch of my friends were over so I can hear some different opinions.