TNN Motorsports Hardcore 4x4
Grade: F-
Publisher: ASC Games (1996)
Reviewed: 2013/4/25
Rating: Kids to Adults
Three Dirty Dwarves
Grade: D
Publisher: SegaSoft (1996)
Reviewed: 2013/3/14
Rating: Teens 13+ (animated violence, comic mischief, suggestive themes)

A funny cartoon introduces this game in which three dwarves are magically transported from medieval times into a post-apocalyptic future. I love side-scrolling brawlers and Three Dirty Dwarves really looks good -
on paper. This 2D title features oversized characters armed with unconventional weapons. It's satisfying to hit a baseball at a monster from point-blank range or knock over mutants with a bowling ball. The third dwarf is armed with a shotgun, which is less imaginative but no less effective. The game supports three-player simultaneous action, and when a fellow dwarf goes down you can revive him - a pretty novel concept for 1996! The audio incorporates a lot of goofy grunts and groans, and the music sounds suspiciously like the Macarena. The war-torn urban scenery is unspectacular save for a few nifty scaling effects (like a wrecking ball). You'd think having large characters would be awesome, but it's really a detriment. The action is limited to the lower portion of the screen, leaving not much room to maneuver. The screen gets really cluttered during battles and frankly I had no idea what the [expletive] was going on half the time. Further subtracting from the fun are cheap hits in the form of falling meteors and trashcans with grabbing hands. There are too many annoying small creatures that latch onto you - including
hopping bombs! The stages are long and there are no checkpoints. There's no score but you get unlimited continues. Three Dirty Dwarves has a few innovative ideas but its gameplay is more chaotic than fun. © Copyright 2013 The Video Game Critic.
Ultimate Mortal Kombat 3
Grade: B+
Publisher: Williams (1995)
Reviewed: 2009/11/20
Rating: Mature (animated violence, animated blood)
Publisher: Gremlin (1996)
Reviewed: 2000/12/24
Rating: Kids to Adults

Gremlin succeeded where Sega and Electronic Arts failed, and managed to program a good golf game for the Saturn. VR Golf is less impressive looking than other Saturn golf games, but the playability is far and away the best. The courses are made up of polygons which look rougher than the static, pre-rendered screens of other golf games. However, you get the advantage of a moving camera angle that provides an excellent view of your shot. You not only have complete camera control during your shots, but during replays as well. The easy-to-use controls allow you to draw and fade at will. Perhaps the best part of this game is that except between holes, load time is practically non-existent, allowing for games to move at a brisk pace. The audio is outstanding. In addition to the natural-sounding background noise,
three announcers intelligently (and often humorously) provide play-by-play and commentary. The English guy is particularly funny. Be sure to set the commentary option to "mixed" for maximum enjoyment. VR Golf is good, but not perfect. The graphics and animation are rougher than the Playstation version of this game. The fictional golfers look downright blocky, and the two courses are fictional and not too exciting. Finally, putting is far too easy. But despite these flaws, this is one more entertaining golf games I've played. © Copyright 2000 The Video Game Critic.
Publisher: Gremlin Interactive (1996)
Reviewed: 2006/9/29
Rating: Kids to Adults
Publisher: Sega (1995)
Reviewed: 2000/6/27
Rating: Teen

This is a very basic, easy-to-play light gun game that's very entertaining, and the Sega Stunner gun is one of the most accurate guns around. Two people can play at once, which always increases the fun factor. Scenery includes the standard action movie staples: a warehouse, construction site, syndicate headquarters, etc. That's all fine, but you really can't damage too much of the scenery, except for a few windows here and there. There are no special weapons like grenades, but you can power-up your gun. Besides the bosses, you shoot the same bad guys over and over, and apparently they all shop for clothes at the same store. Enemies react differently depending on where they are shot, and I love it when they fall from high places. On the downside, the fact that there are only three stages diminishes the replayability of this game. Still, Virtual Cop is great fun while it lasts. © Copyright 2000 The Video Game Critic.
Publisher: Sega (1996)
Reviewed: 2000/6/27
Rating: Teen

What an incredible game Virtua Cop 2 is! This excellent sequel is one of the best light-gun games ever made. The graphics are slightly improved from the first game, with a much better variety of enemies. You can now shoot and damage much of the scenery, including exploding barrels. But by far the most impressive aspect of this game is the driving sequences. You really do feel like you're having a shootout during a car chase! The framerate is so fast and smooth that you might actually get motion sickness watching this game. Virtua Cop 2 is also more challenging than the first, with more hostages that get in the way. The game is longer, and the interesting scenery includes a department store, an ocean liner, and a subway. You can even choose your path at certain times, increasing the replayability. Saturn fans should not miss this game. © Copyright 2000 The Video Game Critic.
Virtua Fighter 2
Grade: C+
Publisher: Sega (1995)
Reviewed: 2004/3/31
Rating: Teen (13+)
Virtua Fighter Kids
Grade: C-
Publisher: Sega (1996)
Reviewed: 2003/3/20
Rating: Teen (13+) Animated violence.

Have you ever noticed how so many games have that obligatory, secret "big head" mode? I think it started with NBA Jam, and I for one have never quite understood its appeal. So as you can imagine, I was pretty disgusted at Sega for releasing Virtua Fighter Kids in 1996. I mean c'mon - this gimmick is
hardly worth making a
whole new game out of! At the time, the Saturn was getting its ass kicked thoroughly by Sony's Playstation, which boasted a slew superior 3D fighters (Tekken, Battle Arena Toshinden). Inexplicably, Sega's response was this silly, scaled-down version of their flagship fighter, Virtua Fighter. But if you can look past the ridiculous graphics (not easy to do), the gameplay is not half bad. It's comparable to Virtua Fighter 2, except many of the moves are harder to make out because those big noggins always seem to get in the way. The fighters and backgrounds are simplistic, but the colorful graphics have a crisp, clean look. New features include a "combo workshop", which lets you configure complicated attacks that can be initiated with a single button press (didn't this used to be called cheating?). There's also a "kids mode", which lets you trigger complex special moves simply by mashing buttons - entertaining for young players I suppose. Inexplicably, Virtua Fighter Kids was smacked with a "Teen" rating (13+), which seems remarkably ironic. Of course, if Sega had really their priorities straight, this silly game would have never seen the light of day in the first place. © Copyright 2003 The Video Game Critic.
Publisher: Sega (1995)
Reviewed: 2000/7/4
Rating: Kids to Adults

Virtua Racing was the first racer to effectively use 3D polygon graphics, allowing you to view the action from different angles on the fly. This Saturn version is probably the best home version you can get, but let's face it, it's pretty unspectacular for a Saturn title. I mean, when this was released there were already perfectly good versions for the 32X and Genesis, and next-generation, texture-mapped racers like Ridge Racer and Daytona USA were already becoming commonplace. Virtua Racing sports triangle trees and buildings that looks like boxes. And the photorealistic backdrops make the chunky polygons in the foreground look even worse! Despite the variety of tracks, cars, and options, this game looks old. The sound effects and music are adequate but sparse. Fortunately, gameplay reigns supreme, and Virtua Racing was always a good time. The simple controls and high difficulty should divert your attention from the primitive graphics, at least for a while anyway. © Copyright 2000 The Video Game Critic.
Virtual Open Tennis
Grade: C
Publisher: Acclaim (1995)
Reviewed: 2004/4/30
Publisher: Sega (1997)
Reviewed: 2007/12/31
Rating: Everyone
World Series Baseball
Grade: B-
Publisher: Sega (1995)
Reviewed: 2007/4/8
Rating: Kids to Adults

As the first baseball game for the Saturn, World Series has aged well, but it didn't exactly set the world on fire upon its release. At the time, the Playstation was breaking ground with its 3D polygon games, and World Series still employed scaling digitized sprites - small and grainy ones at that. Only four stadiums are included (Fenway, Wrigley, Astrodome, and Yankee), and there is
no instant replay (an unforgivable oversight even in 1995). The crowd consists of some ugly pixelated squares, and the commentator is worthless. The umpire yells "Strike!" in the most irritating manner imaginable, and you
can't shut that bastard up! Then there's the problem of the ball not appearing to make contact with the bat for many base hits. Apparently the game thinks that bat is a few inches longer than it really is. But beyond these cosmetic issues, World Series Baseball plays like a champ. The controls are crisp, and the smack of the ball against the bat or glove is really satisfying. Exaggerated diving controls make snagging fly balls a lot of fun. The game moves along at a brisk pace, so you can play nine innings in about a half hour. World Series Baseball overcomes its technical shortcomings with an intangible element of fun that's hard to nail down. I would have liked to have seen more pageantry (like a seventh inning stretch), and a
lot more options, but at its core, World Series is a quality ball game. © Copyright 2007 The Video Game Critic.
World Series Baseball 2
Grade: B+
Publisher: Sega (1996)
Reviewed: 2007/4/8
Rating: Kids to Adults

As good as it is, the only thing World Series 2 really has to offer over its predecessor is the inclusion of all of the major league ballparks (compared to four in the first game). I have to hand it to Sega - they really did their homework in designing these meticulously detailed, well-proportioned stadiums. They're fun to look at, and they add a new dimension to the gameplay (literally). Unfortunately, Sega didn't bother to make any other improvements, so all of the faults of the first game persist - and stick out like a sore thumb. The collision detection remains spotty, the umpire will get on your nerves, and there's
still no instant replay! Sega made a lame attempt to liven up the commentary, but you'll wish they hadn't. With idiotic lines like "That was a great pitch! What will he throw next?", you'll want to shut his ass off altogether. The behind-the-batter camera has been moved slightly off-center, but I really don't see any benefit to it. When playing the CPU, the camera zooms in on fielders slightly, but it just emphasizes their pixelation. Sega clearly got lazy with this one, but with its slick controls and minimal lulls in the action, World Series 2 remains one of the more enjoyable baseball games out there. © Copyright 2007 The Video Game Critic.
World Series Baseball 98
Grade: A
Publisher: Sega (1997)
Reviewed: 2007/4/8
Rating: Kids to adults

With World Series Baseball 98 (WSB98), Sega finally fulfills the promise of the Saturn system. The game is now rendered using genuine 3D polygons which remarkably do
not compromise the fast, fluid gameplay that's distinguished the franchise. The player models may look chunkier than their Playstation counterparts, but the animation is superb. The new 3D visuals allow for TV-style camera angles including players stepping up to the plate and dramatic collisions at home plate. Pitchers and batters possess the same mannerisms as their real-life counterparts, so baseball enthusiasts will recognize their favorites easily. The pitching and batting system has been overhauled and is much more sophisticated. The pitcher can precisely aim the ball, and the batter moves a target to direct his swing. A useful and unobtrusive "guess the location" feature gives the batter an advantage if he can anticipate the correct quadrant of the pitch. These new mechanics add depth but never impede the brisk pacing of the game. The weakest aspect of WSB98 is its audio. There's a new umpire voice, but he's just as annoying as the last guy, and you
still can't shut him up! The commentator is less irritating but still dumb ("The ball goes hiiiiigh in the air!") Inexplicably, there's
still no instant replay feature. But these gripes can't prevent World Series Baseball 98 from being a showcase sports title for the system, and one of the finest baseball games I've ever played. © Copyright 2007 The Video Game Critic.
X-Men: Children of the Atom
Grade: B-
Publisher: Capcom (1996)
Reviewed: 2013/4/25
Rating: Kids to Adults
Select new range: [Previous] [A-C] [D-E] [F-L] [M-R] [S] T-Z
[Saturn index] [Back to Top]
Screen shots courtesy of Moby Games, Shinforce, Games Database, Video Game Museum, GameSpot, Rotten Tomatoes, Racket Boy, GameFAQs.com, Old Games News, Hardcore Gaming 101, IGN.com