DMC: Devil May Cry
Grade: B+
Publisher: Capcom (2013)
Reviewed: 2014/11/2
Rating: Mature 17+ (blood and gore, drug reference, intense violence, nudity, sexual content, strong language)
Publisher: Harmonix (2010)
Reviewed: 2011/6/15
Rating: Teen (lyrics)
Publisher: Harmonix (2011)
Reviewed: 2013/7/20
Rating: Teen (lyrics)
Publisher: 2K Games (2012)
Reviewed: 2012/2/17
Rating: Mature (blood and gore, drug reference, intense violence, strong language, strong sexual content)
Publisher: 2K Games (2007)
Reviewed: 2007/7/25
Rating: Mature (blood and gore, drug reference, intense violence, suggestive themes, strong language)
Publisher: Silver (2011)
Reviewed: 2012/9/30
Rating: Mature (blood and gore, drug reference, intense violence, sexual themes, strong language, use of alcohol)
Publisher: Capcom (2006)
Reviewed: 2006/10/28
Rating: Mature
Publisher: Capcom (2010)
Reviewed: 2011/11/8
Rating: Mature 17+ (blood and gore, use of alcohol, intense violence, language, sexual themes)
1 player local, 2-4 players online
Publisher: Electronic Arts (2013)
Reviewed: 2013/3/12
Rating: Mature (blood and gore, intense violence, strong language)
Publisher: Tecmo (2005)
Reviewed: 2006/7/26
Rating: Mature (blood, violence, sexual themes, partial nudity)

I always love a good 3D fighter, but Dead or Alive 4 (DOA 4) gave me a serious case of Deja vu. After first playing
Dead or Alive 3 (Xbox, 2001) as a basis for comparison, I can tell you that there's really
not much difference between the two. Sure, the graphics in DOA4 are
slightly better (the edges are softer), but it could still easily be mistaken for DAO3. At the very least, I was expecting more realistic hair textures, but they're still a bit chunky. Even the gameplay feels the same, although some fancy new maneuvers have been added. There are plenty "juggling" combos, obstacles to get tossed into (like a fruit stand), and high cliffs to fall from (before resuming battle). I'm glad Microsoft included a directional pad on their 360 controller, because you really need it for a game like this. The expanded roster of characters includes Ryu from Ninja Gaiden and the guy from Halo, but I wish they had included more stages instead. Attractive but unspectacular, the locales include a Japanese temple in the mountains, a rope bridge over a jungle river, a Greek village by the sea, and a rowdy wrestling venue. You'd think at least the prehistoric dinosaur stage would be interesting, but even that comes off rather ho-hum. In addition to versus and on-line modes, the one-player story mode is fun and some of its endings are quite suggestive. Dead or Alive 4 is a good all-around fighter with no major flaws, but you'd think a next generation system would have more to offer. © Copyright 2006 The Video Game Critic.
Publisher: Tecmo (2012)
Reviewed: 2013/1/23
Rating: Mature (partial nudity, sexual themes, violence)

The Dead or Alive franchise has always specialized in eye candy and instant gratification, and this fifth edition continues that tradition. This is the best looking and smoothest-playing 3D fighter around. Yes, it provides the same basic button-mashing mayhem as other 3D fighters, but Dead or Alive 5 (DoA5) has an arcade sensibility the others lack. Let's take the story mode for example. In other games you watch boring text crawl over some illustration between bouts. In DoA5 you watch short, fully-animated cut-scenes that never take themselves too seriously. The silly story, tongue-in-cheek dialogue, and outrageous outfits all add to the fun. It still boils down to a series of fights, but there are bonus objectives to spice things up. Dead or Alive 5 is extremely easy on the eyes. Not only are there a lot of hot babes with heaving bosoms, but the arenas are highly imaginative. You'll fight in a circus with prowling tigers, a jungle with monkey spectators, and a city rooftop that collapses during the fight. The frenetic gameplay is a button-masher's dream, and a player armed with an arcade-style joystick has a huge advantage. The controls are super responsive and chained moves look very natural. Best of all, you can really feel the devastating impact of each hit. In addition to the story and on-line modes, there are a number of single-player modes including arcade, time attack, and survival. These record your high scores, but the arcade score is only recorded if you finish it. It hardly breaks new ground, but Dead or Alive 5 is a polished fighter that packs a bigger punch than most. © Copyright 2013 The Video Game Critic.
Dead or Alive Xtreme 2
Grade: F
Publisher: Tecmo (2006)
Reviewed: 2007/8/14
Rating: Mature (partial nudity, sexual themes, simulated gambling)
Deadliest Catch Alaskan Storm
Grade: F
Publisher: Discover (2008)
Reviewed: 2013/6/9
Rating: Teen (alcohol reference, crude humor, mild language, mild violence)

Deadliest Catch is more of a simulation than a video game, so if you're expecting a rip-roaring good time on the high seas, think again. The career mode lets you experience the life of a fisherman with all the tedium and boredom it entails. Only the most dedicated fans of the show will be able to stomach this for any period of time. The mission mode tries to cut to the chase, letting you navigate through rough weathers, dock the boat, drop pots, and collect pots. These activities are very time-consuming and repetitive, and all the loud, dramatic guitar music can't hide that fact. Even the so-called "races" are agonizingly slow. Deadliest Catch is less about action and more about managing your crew and resources. It's kind of like a baseball game where you're the general manager and don't actually play. The game does its best to ease the pain with helpful tutorials, an autopilot mode, and a mechanism to speed up time. The production values aren't bad either. There are videos starring fishermen from the show and the soundtrack includes Bon Jovi's "Dead or Alive". The graphics are decent but the shoddy frame-rate is far more nauseating than the stormy seas. I roped a few friends into helping me review this, and it came to be known as "the game where you parallel park a boat". Even fans of the show will struggle to derive much enjoyment out of this. © Copyright 2013 The Video Game Critic.
Deadliest Warrior: The Game
Grade: C
Publisher: 345 Games (2011)
Reviewed: 2013/1/25
Rating: Mature (blood and gore, intense violence, strong language)
Publisher: Aksys (2010)
Reviewed: 2010/9/4
Rating: Teen (animated blood, fantasy violence, mild language, mild suggestive themes, partial nudity)
Publisher: Capcom (2007)
Reviewed: 2008/12/8
Rating: Mature (blood, language, sexual themes, violence)
Publisher: Codemasters (2009)
Reviewed: 2009/11/10
Rating: Everyone
Disney Pixar Cars
Grade: F
Publisher: THQ (2006)
Reviewed: 2020/5/25
Rating: Everyone

The first time I played Cars my experience was
so bad it took a decade to recover. I feel obligated to finally bang out a review if only as a cautionary tale to others. Disney Pixar Cars is based on Disney's hit animated movie series. While ostensibly a kids' movie, it also catered to adults with its 1950's soundtrack and subtle adult references. The graphics in this video game adaptation sport the clean look of the movie but there's not much to see. The story mode offers a series of "challenges" but the races tend to be long and laborious. Most tracks wind through a barren desert wasteland with a rundown drive-in theater providing the lone visual highlight. There's not much speed either as you putt-putt around the dusty streets, occasionally cutting off your rival or performing an awkward power slide. The story mode put me to sleep but the load screens reassured me that more tracks were available in arcade mode. So I checked and while I did find two new tracks there, they were just stadium ovals. These did provide a glimmer of excitement as I jockeyed for position with 30 other cars, but after a few laps I realized there was no end to this race. Is this supposed to be a practice mode?! I don't get it. Disney Pixar Cars is a very dull, by-the-numbers affair, and frankly I don't see it appealing to players of
any age. © Copyright 2020 The Video Game Critic.
Dodonpachi Resurrection
Grade: C+
Publisher: Red Star Games (2012)
Reviewed: 2013/3/17
Double Dragon Neon
Grade: B-
Publisher: Majesco (2012)
Reviewed: 2013/5/19
Rating: Teen (fantasy violence, partial nudity, suggestive themes)
Earth Defense Force 2017
Grade: A-
Publisher: D3Publisher (2007)
Reviewed: 2007/5/8
Rating: Teen (animated blood, mild language, violence)
Earth Defense Force: Insect Armageddon
Grade: C-
Publisher: D3Publisher (2011)
Reviewed: 2011/8/31
Rating: Teen (animated blood, mild language, mild suggestive themes, violence)
Eschatos (Japan)
Grade: C+
Publisher: Qute (2011)
Reviewed: 2013/11/27
Rating: Everyone
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Region-free shooters from Japan fill a narrow niche, but when enjoyed properly they can deliver simple, unadulterated joy. Eschatos has old-school written all over it. Its gameplay is mainly the old-school 2D vertical format, but the viewing angle occasionally swings in a vertigo-inducing manner. Enemies assume odd geometric shapes (including tripods and pinecones), and flying saucers are everywhere. The pacing is brisk. Scenery whizzes past you almost too fast to comprehend, and enemies and missiles converge on you quickly. You have two rapid-fire weapons: one that shoots straight and one that fires diagonally (both sides). A shield is initiated using the right trigger. Eschatos will keep you on your toes but doesn't feel nearly as overwhelming as similar games. Certain enemies absorb a frustrating number of shots, but touching floating smart bomb canisters help clear the screen. You get one continue, which is fair. The graphics are unspectacular but clean, and the upbeat soundtrack sounds like something from a Sonic the Hedgehog game. Earning a high score is what it's all about, and thankfully Eschatos offers a
local high score screen for you to enter your initials. Multiple versions of the game are included (original, advanced, and score attack) along with two old-school bonus games. Judgement Silversword (2001) is clearly the spiritual predecessor of Eschantos, featuring similar gameplay with what appear to be 8-bit graphics. Cardinal Sins (2004) is an odd variation that features one stage per "sin" (greed, envy, wrath, etc). The difficulty is high, but the bonus ships keep coming, and it's possible to "save" a kidnapped ship (ala Galaga). Eschatos feels like it's from another era, and I guess that's what I like about it. © Copyright 2013 The Video Game Critic.
Espgaluda II (Japan)
Grade: B
Publisher: Cave (2010)
Reviewed: 2013/6/9
Publisher: Ubisoft (2012)
Reviewed: 2015/6/17
Rating: Mature (blood, violence, strong language)