VideoGameCritic wrote:I agree Eternal Champion lacked memorable characters, but the gameplay was flawed as well.
I remember trying so hard to learn the special moves, which were SO HARD to pull off, and when you did they didn't do much damage. In the meantime your buddy who had never played before was pummeling you to death with simple kicks and punches.
When I got into SF4 some years back and bought a fightstick I remember reading that mashing would beat out someone learning to play deliberately until they hit a certain level of skill and knowledge. I never really gave the game enough thought or attention to get past that level, unfortunately.
When I was that young it was all the same to me - each character in Eternal Champions had maybe two or three moves I could pull off semi-reliably and I would just spam one when the meter became available. I remember the female acrobat had some set of inputs for speeding her actions up that relied on you pulling off two complex sequences in a row but every once in a while I'd just get it by mashing. That's the reason I'd pick Chun-Li or E. Honda in SFII back then - when it doubt I could spam 100-Hand Slap or Lightning Legs.