former Activision designers form new company to release new games for the 2600

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VideoGameCritic
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Re: former Activision designers form new company to release new games for the 2600

Postby VideoGameCritic » March 14th, 2021, 6:04 pm

I ordered my copy (standard version) today. I'm trying not to learn too much detail about the game because I want it to be a surprise when I get it!

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ASalvaro
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Re: former Activision designers form new company to release new games for the 2600

Postby ASalvaro » March 15th, 2021, 1:34 am

VideoGameCritic wrote:I ordered my copy (standard version) today. I'm trying not to learn too much detail about the game because I want it to be a surprise when I get it!

don't watch that interview from the other day it shows a lot of the game

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GeoX
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Re: former Activision designers form new company to release new games for the 2600

Postby GeoX » March 15th, 2021, 4:25 am

SpiceWare wrote:They've posted a preview of Circus Convoy on YouTube - I love the snake graphics.

Garry Kitchen tweeted that it's a 128K game.


To have included that much ram in, say 1980, would have resulted in a game costing over $6,000! :shock:

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Re: former Activision designers form new company to release new games for the 2600

Postby SpiceWare » March 15th, 2021, 4:52 pm

GeoX wrote:
SpiceWare wrote:To have included that much ram in, say 1980, would have resulted in a game costing over $6,000! :shock:


In 1980 sure, the 8K games only started in 1981. Tech was rapidly advancing and dropping in price though, to the extent that it would have been possible by the mid 80s as seen by the 128K games for the NES, such as Kid Icarus in 1986.

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GeoX
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Re: former Activision designers form new company to release new games for the 2600

Postby GeoX » March 16th, 2021, 3:51 am

SpiceWare wrote:
GeoX wrote:
SpiceWare wrote:To have included that much ram in, say 1980, would have resulted in a game costing over $6,000! :shock:


In 1980 sure, the 8K games only started in 1981. Tech was rapidly advancing and dropping in price though, to the extent that it would have been possible by the mid 80s as seen by the 128K games for the NES, such as Kid Icarus in 1986.


Yep back when the 2600 came out designers had to claw, beg and threaten to get every kb.
It’s amazing what the 2600 can do with 128k!

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ASalvaro
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Re: former Activision designers form new company to release new games for the 2600

Postby ASalvaro » March 16th, 2021, 3:04 pm

i was wondering should these games count as an official release? David Crane said their company is not Homebrew...i think they should

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Re: former Activision designers form new company to release new games for the 2600

Postby Teej » March 16th, 2021, 9:49 pm

ASalvaro wrote:i was wondering should these games count as an official release? David Crane said their company is not Homebrew...i think they should


Sure, especially considering that, unlike later systems like the NES & Genesis, third parties on the VCS weren’t licensed. I don’t see how this game would be any less “official” than, say, Pitfall.

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Mr SQL
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Re: former Activision designers form new company to release new games for the 2600

Postby Mr SQL » March 17th, 2021, 3:46 pm

GeoX wrote:
SpiceWare wrote:
GeoX wrote:


In 1980 sure, the 8K games only started in 1981. Tech was rapidly advancing and dropping in price though, to the extent that it would have been possible by the mid 80s as seen by the 128K games for the NES, such as Kid Icarus in 1986.


Yep back when the 2600 came out designers had to claw, beg and threaten to get every kb.
It’s amazing what the 2600 can do with 128k!


It's still old-school, the Activision team utilized a modular approach so many smaller programs are loaded in for the sequences.

Their modular approach is scalable in both directions and would allow them to compete in the classic Atari Art Show SillyVenture where they strictly limit the competition to classic hardware from bitd and a maximum program size of 32K.

SuperCharger Disk BASIC also has modular architecture ranging from 6K to 2 MB anyone can use to write classic games like the Activision team! :)

I'm competing in Gdansk this year using the modular approach with KC OS 12:
https://youtu.be/0CFjK-bJu-E

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Re: former Activision designers form new company to release new games for the 2600

Postby VideoGameCritic » March 30th, 2021, 5:44 pm

Look what I got today! It's 1982 all over again.

Image

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Re: former Activision designers form new company to release new games for the 2600

Postby newmodelarmy » March 30th, 2021, 6:57 pm

VideoGameCritic wrote:Look what I got today! It's 1982 all over again.

Image


That is totally cool! Makes me wish I had an Atari 2600!


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