I have mixed feelings about this. I'm glad the game is being made, but I wish it was going to be on the Wii U instead. I'd really prefer to kick back in my easy chair and enjoy the game instead of hunching over a portable.
It seems like few games are released to console unless they are epic in scope and have cutting-edge graphics. It doesn't have to be that way, and Nintendo should know that better than anyone.
I don't want to get a 3DS for this sequel though. Nintendo did it with Mario, why not just give us NEW Legend of Zelda Wii U? Maybe they're just testing the waters on the 3DS and this style of game will eventually make it to the Wii U.
The Wii U controller contains a screen. Your TV is the second screen. Why couldn't they port 3DS and DS games to the Wii U?
I get that games that require constantly looking at both screens quickly at the same time would be a pain in the rear, but as a whole it should work (in theory).
I don't know if any of the 3DS games actually require the 3D slider function to work well enough that if you couldn't see it you wouldn't be able to see "around" an object to find a second object behind it. If so that's got to be a pretty limited number of instances.
Are there other features that make it impractical to port games to the Wii U?
I am interested in the game. The 3D screen was supposedly the motivating factor to put it on 3DS (and if you go to eshop and download the trailer it looks pretty good). It is surprising to me that they are keeping the original overworld, but then again it will be interesting to see how they tweak it, as this game logically takes place several years after the SNES one - so that could be kind of fun. Sort of like Orcarina of Time, actually, only on two different games 20 years apart!!!
As far as WiiU - there is a rumour of 3ds and WiiU interaction, which could mean 4 Swords, which is fun in its own right.
Anyway, E3 is just around the corner - the most wonderful time of the year! I would take a direct sequel to Zelda II, myself....
Are there other features that make it impractical to port games to the Wii U?[/QUOTE]
There isn't a single 3DS game that requires 3d, it's just an enhanced effect. In fact, I have worse vision in my left eye (not bad enough that I feel like wearing glasses) which makes it hard to play in 3d, so I usually have the slider off.
Four Swords Adventures on the GameCube is more the graphics style that I'd like to have seen here. It essentially stayed with 2D Link to the Past style graphics with some added atmospheric effects like fog that took advantage of the GameCube's hardware.
I'd love to see a traditional 2D Zelda that looks like that. This was a good game, but a level based multiplayer oriented Zelda is no substitute for the real deal.
“This new title will feature lots of things that are new to the series; right at the start of the game, there’s a big surprise that will shock players,” he told us. “We started out with the new play mechanics, such as Link being able to become a painting and walk along the walls, and then figured out from there how to build a story around them. Rather than forcing elements of the original story into this one, we’ve instead focused on bringing back the characters, so you can see what happened to them after the events of the first game.”
An alternative dark world, a key feature of the original game, will also be an important part of the sequel, Aonuma confirmed. “Part of what made A Link To The Past interesting was the way you could move between the Light World and the Dark World and solve puzzles, and we’re planning to bring that back in A Link To The Past 2 for sure,” he told us. “Link’s ability to become a painting will be related to that.”
I am kind of excited about this, partly due to nostalgia. Zelda SNES is not my fave Zelda game, but it will be fun to go back, it did have the kick ass music and sound effects...
A Link to the Past is currently my favorite game of all time (though my top 10 favorites seem to be ever changing), so to say I'm hyped for this would be a massive understatement.
This looks fantastico.