Page 2 of 3

No Zelda Wii U in 2015

Posted: April 3rd, 2015, 11:44 pm
by Leo1
[QUOTE=Atarifever]This is not true.  I love the Wii, but it was not "very much" alive when Skyward Sword came out.  It was already mostly dead as far as the market was concerned.   
[/QUOTE]

I believe that the Wii even outsold the Wii U during its launch year, and led Wii U in sales for most of its 2nd until Wind Waker HD and then Super Mario 3D World jumpstarted it a bit during the 2nd half. There was even an entire system redesign that came after this game. So while well into decline by that point, it was at least much more alive at that point in its life than its two predecessors were.

I obviously can't prove it, but I assume that aspects like the large install base helped secure it as remaining a Wii release despite its protracted development and releasing when the Wii U was only a year out from launch and many years away from its own original Zelda adventure.

[QUOTE=Atarifever]As for the Wiimote problem, I think Mario Party and Mario Kart make it pretty obvious Nintendo thinks most people with a Wii U have Wiimotes.  Those games just kind of assume it as a starting point for multiplayer.  It's not like the average Wii U owner has two or three pro controllers floating around.  There aren't many households in North America without a drawer full of Wiimotes.  [/QUOTE]

While I don't know about Mario Party 10, I don't see what Mario Kart 8 has to do with it. Sure, it supports Wiimotes and they can be a major and crucial part of the experience. But it hardly mandates them. I've done nothing but play it with the Wii U gamepad. It's 100% fully playable with the controller that shipped with the system and thus, doesn't disprove that Nintendo isn't a bit hesitant at releasing a major Wii U product at retail that absolutely mandates that the customer have a Motion Plus equipped Wii remote and nunchuck at hand.

The closest I'm aware of a Wii U retail release that can't be played at all with the stock gamepad, is Wii Sports Club and that isn't exactly a major retail release like Zelda U will be. I think even Wii Party U which comes bundled with a Wiimote, can be played somewhat with only a gamepad just as much of Nintendoland's single player experience can be. 

But unless they were going to rip the heart and soul out of Skyward Sword, a Motion Plus Wii remote paired with a nunchuck was going to be a necessity for anyone to play it.

No Zelda Wii U in 2015

Posted: April 4th, 2015, 9:33 am
by Edward1
[QUOTE=Vexer]Patches absolutely do count and are not "annoying" in the least.[/QUOTE]

If buying a game, and then having to wait for 54 minutes while patches download and the game installs doesn't count as annoying, then what does?   Video game companies get away with this.  I don't think anyone else could.  If you had to wait 54 minutes to watch a Blu Ray or read a book, would anyone buy them? I don't think so. Patches are absolutely annoying in every way.  I realize there are instances when they are necessary, but not as much as the game companies have conditioned us to believe by rushing games. However, I still love going back to my cartridge based systems and having them just work. 

No Zelda Wii U in 2015

Posted: April 4th, 2015, 7:11 pm
by Vexer1

Edward- What games have you played?  I've never had to wait that long for a patch to install on my system, it usually only takes a few minutes at the most, so it's not annoying in the least, and that's not the fault of video game companies anyways, that's the fault of the USA's lackluster internet compared to other countries like the U.K. and South Korea.

So no the video game companies are not "getting away" with anything, the people giving us poor internet are, so blame them if you have to blame anyone.

Patches are freaking necessary to fix game breaking bugs, i'd rather wait a while to properly fix the game then risk not being able to do something needed to progress in the game or my save file being corrupted or things of that nature.

It just seems like you are a very impatient person who cannot stand waiting for anything.

We have not been "condition" by companies to believe anything, it's the truth.


No Zelda Wii U in 2015

Posted: April 4th, 2015, 10:02 pm
by Dave1
[QUOTE=Vexer]

Edward- What games have you played?  I've never had to wait that long for a patch to install on my system, it usually only takes a few minutes at the most, so it's not annoying in the least, and that's not the fault of video game companies anyways, that's the fault of the USA's lackluster internet compared to other countries like the U.K. and South Korea.

So no the video game companies are not "getting away" with anything, the people giving us poor internet are, so blame them if you have to blame anyone.

Patches are freaking necessary to fix game breaking bugs, i'd rather wait a while to properly fix the game then risk not being able to do something needed to progress in the game or my save file being corrupted or things of that nature.

It just seems like you are a very impatient person who cannot stand waiting for anything.

We have not been "condition" by companies to believe anything, it's the truth.

[/QUOTE]

Not sure where to start with this one...

1. There are many patches today that are huge, and take longer than a few minutes to download and install. Like, multiple GB patches. There's no way those take a few minutes to download and install.

2. It's the ISP's fault for patches being an annoyance? Huh?

3. Why are game-breaking bugs necessary to require patches in the first place? I understand that patches are sometimes necessary, but there are a lot of instances recently of games that are shipped broken. The Master Chief Collection, DriveClub, Battlefield 4, Sim City, Assassin's Creed: Unity...the list goes on. It's getting pretty ridiculous.

No Zelda Wii U in 2015

Posted: April 4th, 2015, 10:06 pm
by ZetaX1
I'd rather they take their time and put out a fully functioning game.

Patches suck. Some day, you might not easily be able to get a patch for a broken game. Maybe if you trade all of your games in, you don't care. Some of us are collectors.

No Zelda Wii U in 2015

Posted: April 5th, 2015, 3:04 pm
by Vexer1
No they don't suck, and you do realize Nintendo has patches too in the form of all those firmware updates right?  They're basically the same damn thing.

No Zelda Wii U in 2015

Posted: April 5th, 2015, 3:08 pm
by Vexer1

Dave- Yeah it is the fault of the ISP, if you compare the download speeds between the fastest internet connection in the U.S. and one in the U.K./ South Korea, the difference is night and day.

Sometimes even with thorough testing, game breaking bugs can still happen, including with Nintendo games:

http://www.eurogamer.net/articles/2011-12-06-nintendo-details-game-breaking-zelda-skyward-sword-bug

I agree that stuff like Unity is pretty ridiculous though.


No Zelda Wii U in 2015

Posted: April 5th, 2015, 6:00 pm
by Oltobaz1
Nintendo system and game updates exist, yet are much, much less frequent
than Sony's and Microsoft's. Fact.

No Zelda Wii U in 2015

Posted: April 5th, 2015, 6:48 pm
by ptdebate1
[QUOTE=Oltobaz]Nintendo system and game updates exist, yet are much, much less frequent than Sony's and Microsoft's. Fact.[/QUOTE]

Can't argue with that. As Nintendo's consoles become more and more like the competition, though, that's increasingly less true. It took about an hour to set up my niece's Wii U before she could actually start playing Mario Kart 8. The updates (both system and title) loaded directly from the disk so there was no need to connect her console to the internet, but that didn't keep them from taking forever.

I think the point Vexer is trying to make is the very valid one that in countries with more developed net infrastructure (read: the rest of the developed world), downloads take far, far less time. In South Korea, where 1Gbps ethernet is widely available for a low cost, several gigabytes of updates might actually only take a minute or less.

Finally, 7th-gen consoles have evolved to include an auto-update feature that eliminates the pain of updates in all but a few circumstances (like first-time setup and updates that happen to release while you're playing a title). If you're still getting interrupted by updates on a regular basis, chances are that the auto update feature hasn't been set up yet. If you intend to use your console without connecting to the internet, or don't have access to an internet connection, you may run into situations where you can no longer play newly-released games which take advantage of new OS features (like DX12 and custom CPU allocation on Microsoft's console). That should definitely figure into the value proposition of 8th-generation consoles and inform your buying decisions.

No Zelda Wii U in 2015

Posted: April 5th, 2015, 6:56 pm
by Edward1
[QUOTE=Vexer]No they don't suck, and you do realize Nintendo has patches too in the form of all those firmware updates right?  They're basically the same damn thing.[/QUOTE]

Yes I realize that, and its unfortunate.  I am sad to see Nintendo as a whole is "growing up" with patches, DLC, and now being on mobile phones.  I actually preferred them being behind the times, because some of the old ways (No DLC, the game is released unbroken, etc) are better than the new ways.  But its sad to see Nintendo slowly changing, because I like the idea of one of the systems being old school.  Too bad.