VideoGameCritic wrote:This seems to be a trend. Release a game digitally while you're still adding content and working out the bugs. Then when it's finally complete, release a physical version.
Sounds like the digital people aren't being treated with much respect.
Actually critic to correct you, BlazBlue Cross Tag Battle was actually a day and date digital and Physical
release at launch no less.: https://www.gamestop.com/search/?q=Blaz ... ng=default
and the original price was $39.99 and the DLC season pass is $19.99 and $8.97 for 3 color packs DLC along with season pass 2 DLC costing around $24.99 which the total price is around $93.94
+ 2 free DLC characters is what the vanelia physical version of the game is to get the full experience what a total scam and rip off. Especially when you have the new version with everything included making it the version that should
have been sold at launch.: https://www.play-asia.com/blazblue-cros ... /13/70cxm9
and that even worse then releasing a digtal only game first and doing patches and DLC to fix later to be rleased as a complete physical version later on of what the actual game should be after it all done.
DrLitch wrote:Lots of titles on Steam like this. So called Early Access, play while game develops. Never expected console gaming to see this to the same extent.
Nothing new as we have been seeing Early AAAccess physical console games a full price $60 like vanilla Street Fighter V, Star Wars Battlefront 2015, etc: https://www.youtube.com/watch?v=i6mRRGOwQjM
it a awful practise that should die in a fire.
But on a more positive note, you can have a more complete self contained game at launch like Blade Strangers from Nicalis/Studio Saizensen that actually has content at launch unlike vanilla Street Fighter V which had almost nothing not even a Arcade mode that should have been their from the start. And thankfully the patches that game has are balancing fixes and most importantly adding 3 DLC character nearly a whole year after the game came out 100% for Free FYI.: https://www.destructoid.com/blade-stran ... 4966.phtml
heck not even the recent Smash Bros. games do this because lets look at it pricing as it has $24.99 fighter pass and then add $4.99 Piranha Plant DLC then add $11.25 for Mii fighter costumes as of now and the grand total as of the time of wrighting is $41.23 and growing so it better then most namily BlazBlue Cross Tag Battle, but it not perfect either as it adds up over time.
Anyways, I am planing on doing a Now Playing first impressions on Blade Strangers when I get the chance as I did recently pick it up on clearance at Best Buy and want to support a a pro consumer modern fighting game that does DLC/LIve Service game elements right as many of the modern fighting games are DLC cash grabs and it shows.