BanjoPickles wrote:This morning, Sega made a few announcements that were exciting (Shenmue I and 2 HD, Mega Drive Mini), but one announcement was just annoying: Sega Classics for Switch. Four weeks after the announcement of the PS4 and Xbox One Collection, Sega reveals that Switch willl be getting 15 of their 8/16-bit games, but sold separately! I would have gladly paid $40-50 for the collection of 50 games, but I refuse to pay what amounts to a second class citizen fee. Is there a reason why Sega would do this. Profit? If that was the sole reason, why wouldn’t the individual titles also be released for other platforms in lieu of a collection?
I agree, companies make no sense on the Nintendo Switch and some examples are as followed.
Shenmue I and 2 HD not coming to the Nintendo Switch despite both games are old Sega Dreamcast titles.
Capcom has yet to release The Disney Afternoon Collection on the Switch or even give it a physical release despite other modern Capcom retro collections have made their why to the Switch save for DMC HD collection and all have physical versions day and date or later release like the first Mega Man Legacy Collection case.
A Hat in Time dev is refusing to port the game on the Nintendo Switch: http://www.nintendolife.com/news/2018/0 ... nto_switch
despite the system having success of porting Unreal Engine 3 games thanks to Rocket League and the Outlast series getting ported no problems!
And recently the upcoming Spyro Reignited Trilogy is not coming to the Nintendo Switch or even PC for that matter despite Crash Bandicoot N. Sane Trilogy coming to both the Nintendo Switch and PC day and date with Xbox One after the PS4 exclusivity expired.
Man, I hate how 3rd parties treat the Nintendo Switch like a second class citizen makes me wish people will speak out to the companies to get the games we want on the console.
Also bad news, the upcoming Mega Drive Mini is being done by the infamous AtGames who is not to be trusted.: https://mynintendonews.com/2018/04/15/a ... oved-tech/