Looks like the Switch port of Samurai Shodown is going to be a fantastic port.

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Alucard1191
Posts: 221
Joined: November 16th, 2016, 12:55 pm

Re: Looks like the Switch port of Samurai Shodown is going to be a fantastic port.

Postby Alucard1191 » September 2nd, 2019, 8:35 pm

BlasteroidAli wrote:Fighting games are just boring now. Nothing new in them. So might as well play dead or alive on ps1 as that is as far as they got



My love of MvC2 would want to debate this. But I do feel that the general idea is sound. I just think it went a little bit further than Dead or Alive...

Sonicx9
Posts: 1711
Joined: April 27th, 2015, 6:37 pm

Re: Looks like the Switch port of Samurai Shodown is going to be a fantastic port.

Postby Sonicx9 » October 8th, 2019, 11:01 pm

Interview: https://twinfinite.net/2019/10/samurai- ... CWK8A4gZXY

It talks about how the Switch version came with porting and it nuts what SNK was able to do on UE4 of all engines.

evergreen13
Posts: 14
Joined: May 2nd, 2017, 12:58 pm

Re: Looks like the Switch port of Samurai Shodown is going to be a fantastic port.

Postby evergreen13 » October 9th, 2019, 9:04 am

I honestly got back into fighting games recently, and that includes playing some older classics like Samurai Shodown 2. I watched a bit of the Evo Championships for this new Samurai Shodown, and honestly it looks pretty awesome. The combat really looks like it's inspired by the older games for sure. Great to see it coming to the Switch with 60fps intact, but I do wonder what kind of compromises were made to get there...

Sonicx9
Posts: 1711
Joined: April 27th, 2015, 6:37 pm

Re: Looks like the Switch port of Samurai Shodown is going to be a fantastic port.

Postby Sonicx9 » October 9th, 2019, 12:00 pm

:lol:
evergreen13 wrote:I honestly got back into fighting games recently, and that includes playing some older classics like Samurai Shodown 2. I watched a bit of the Evo Championships for this new Samurai Shodown, and honestly it looks pretty awesome. The combat really looks like it's inspired by the older games for sure. Great to see it coming to the Switch with 60fps intact, but I do wonder what kind of compromises were made to get there...


Best bet is Digital Foundry as they may cover all versions around that time frame as it also on PC and Stadia. But it still baffles me how come this hit 60 and not SNK Heroines: Tag Team Frenzy and Bloodstained: Ritual of the Night is beyond me.


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