Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

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Luke

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby Luke » August 18th, 2011, 2:51 am

Does anyone else find it ridiculous that this 2009 game still sells for $50 - $60 in retail stores and hasn't hit "greatest hits status" yet even though it's sold more than 20 million copies and is currently the second greatest selling video game of all-time?




Leo1
Posts: 2325
Joined: December 31st, 1969, 7:00 pm

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby Leo1 » August 18th, 2011, 3:20 am

There are a decent number of games, not even including pack-ins, that have outsold the combined sales across all platforms for Modern Warfare 2.

They did the same thing last time. The Infinity Ward game stayed at full MSRP until the next Infinity Ward title was released two years later. I imagine you'll be getting your price drop this fall when Modern Warfare 3 is released and makes this title obsolete in the eyes of the public.

For now, it continues to sell well and is the newest Infinity Ward developed Call of Duty release on the marketplace.  

ajsmart1
Posts: 609
Joined: December 31st, 1969, 7:00 pm

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby ajsmart1 » August 18th, 2011, 8:30 am

I picked up a Modern Warfare 1 & 2 collection new for $40 months ago at Amazon... now I'm looking around and the price has shot way back up. I didn't realize the deal it was, I should have posted a link.

On another note, Super Mario Galaxy is finally getting a price drop!
http://kotaku.com/5831252/nintendo-drops-four-top-wii-games-to-20

Adamant1
Posts: 2088
Joined: December 31st, 1969, 7:00 pm

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby Adamant1 » August 18th, 2011, 8:54 am

Dropping the price of a product that still sells well at its current price seems kinda counter-productive, don't you think?

Luke

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby Luke » August 18th, 2011, 2:09 pm

[QUOTE=Adamant]Dropping the price of a product that still sells well at its current price seems kinda counter-productive, don't you think?[/QUOTE]That's not the point. The point is in the past when a game hits a certain numbers of sales it hits the "greatest hits" status. Sure, it may still be selling well. But who's not to say it wouldn't sell much better at $20-$30?

m0zart1
Posts: 3117
Joined: December 31st, 1969, 7:00 pm

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby m0zart1 » August 18th, 2011, 2:50 pm

[QUOTE=Luke][QUOTE=Adamant]Dropping the price of a product that still sells well at its current price seems kinda counter-productive, don't you think?[/QUOTE]That's not the point. The point is in the past when a game hits a certain numbers of sales it hits the "greatest hits" status. Sure, it may still be selling well. But who's not to say it wouldn't sell much better at $20-$30? [/QUOTE]

And who is to say that it would sell enough at the lower price point to make up for the amount lost when reduced from the higher price point.

There's no perfect answer to something like this, but in general when a product sells very well at its current price-point, the market isn't providing much of a reason to take a risk and sell at a lower price point.  If you have data that shows it WOULD sell better and enough to make up for the loss at a lower price-point though, I'd be interested in hearing it.

bluemonkey1
Posts: 2444
Joined: December 31st, 1969, 7:00 pm

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby bluemonkey1 » August 18th, 2011, 5:55 pm

It's been Greatest Hits in the UK for a little while now, surprised that hasn't happened in the States.


Luke

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby Luke » August 19th, 2011, 1:53 am

[QUOTE=bluemonkey]It's been Greatest Hits in the UK for a little while now, surprised that hasn't happened in the States.
[/QUOTE]Yeah see. There ya go

Luke

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby Luke » August 19th, 2011, 1:55 am

[QUOTE=m0zart][QUOTE=Luke][QUOTE=Adamant]Dropping the price of a product that still sells well at its current price seems kinda counter-productive, don't you think?[/QUOTE]That's not the point. The point is in the past when a game hits a certain numbers of sales it hits the "greatest hits" status. Sure, it may still be selling well. But who's not to say it wouldn't sell much better at $20-$30? [/QUOTE]
And who is to say that it would sell enough at the lower price point to make up for the amount lost when reduced from the higher price point. There's no perfect answer to something like this, but in general when a product sells very well at its current price-point, the market isn't providing much of a reason to take a risk and sell at a lower price point. If you have data that shows it WOULD sell better and enough to make up for the loss at a lower price-point though, I'd be interested in hearing it. [/QUOTE]...well it's not going to sell better at a higher price point. Don't be naive.

Leo1
Posts: 2325
Joined: December 31st, 1969, 7:00 pm

Why Hasn't Modern Warfare 2 Hit Greatest/Platinum Hits Status Yet?

Postby Leo1 » August 19th, 2011, 2:15 am

[QUOTE=Luke][QUOTE=m0zart][QUOTE=Luke][QUOTE=Adamant]Dropping the price of a product that still sells well at its current price seems kinda counter-productive, don't you think?[/QUOTE]That's not the point. The point is in the past when a game hits a certain numbers of sales it hits the "greatest hits" status. Sure, it may still be selling well. But who's not to say it wouldn't sell much better at $20-$30? [/QUOTE]
And who is to say that it would sell enough at the lower price point to make up for the amount lost when reduced from the higher price point. There's no perfect answer to something like this, but in general when a product sells very well at its current price-point, the market isn't providing much of a reason to take a risk and sell at a lower price point. If you have data that shows it WOULD sell better and enough to make up for the loss at a lower price-point though, I'd be interested in hearing it. [/QUOTE]...well it's not going to sell better at a higher price point. Don't be naive.[/QUOTE]

You managed to completely miss the very valid point that m0zart raised.

They're not in this business just to sell as many copies of game X as possible, they're out to maximize their profit. So it all depends on what their accountants project. A 25% increase in unit sales due to a $30 price drop might very well earn them less profit then just keeping it at $60 and selling to fewer people.

That's what he was telling you and he was 100% correct.

Heck, look at Half-Life for the Dreamcast. They had thousands of the things sitting in shipping packages ready to distribute to retail, yet they decided at the last moment that it was going to be financially more beneficial for the company to scrap them and use it as a write off rather than selling thousands of games that were ready to go. It was projected to be more financially beneficial for the company to just not sell the game at all, even at that late stage with the initial production run of the game finished, than it was going to be by releasing it for a dying game console.

Like you said, don't be so naive. There's more to this business than just selling as many units as possible of a specific item. It's far more complicated with many variables to be looked at.

And lastly, meeting a certain sales number just means your title is ellgible for programs like Sony's Greatest Hits line. You could have the best selling product ever a console like the Playstation 3 and never have it enter such a program. And even then, they don't seem particularly choosey (Namco Museum 50th Anniversay Edition actually launched as a Greatest Hits release for the PS2, for instance).


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