Space Pirate Trainer (PS VR) & PSVR System

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Retro STrife
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Joined: August 3rd, 2015, 7:40 pm

Space Pirate Trainer (PS VR) & PSVR System

Postby Retro STrife » December 4th, 2018, 11:34 am

I took advantage of the PS VR deal over Black Friday weekend, and picked up the $200 bundle with Astro Bot and Moss. I also bought 2 Move controllers separately. And I bought the Aim controller, bundled with Firewall Zero Hour. I bought a few other games as well (Farpoint, VR Worlds), and have a few more downloaded to my PS4 already. I've tried out Astro Bot for a few levels -- pretty good platformer so far that makes good use of VR, without overusing it. Looking forward to trying Firewall too, but haven't gotten there.

Anyway, the real reason I started this topic was to praise Space Pirate Trainer, which is a download-only game that anyone with VR should consider owning. I first played Space Pirate Trainer a couple years ago when I got to demo it on the HTC Vive. It's been out on the Vive and Oculus for 2 years - but it just came out on PS VR this week and I made sure to get it right away. Space Pirate Trainer is a wave-based shooter in a futuristic space setting. You are in FPS view, in a stationary spot, and you use the 2 Move controllers as dual-wielded laser pistols (or one as a shield), while shooting at waves of space robots that fly around and shoot back at you. You can also dodge their bullets by physically ducking and moving out of the way. It's like taking the old school sensibilities of an '80s shooter, and setting it in modern day VR.

Space Pirate Trainer isn't deep and it won't hold your attention for hours on end.. but what it does is important: it's the ultimate pick-up-and-play VR game, it makes you feel like a total badass while gunning down enemies, and it is the best VR game to showoff and instantly convince a friend (in 2 minutes or less) of what VR is and what potential it has. I recommend it for anyone with VR. Here's a link to a review and video:

https://www.destructoid.com/space-pirat ... 3282.phtml

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Retro STrife
Posts: 908
Joined: August 3rd, 2015, 7:40 pm

Re: Space Pirate Trainer (PS VR) & PSVR System

Postby Retro STrife » December 4th, 2018, 11:50 am

Btw, I also recommend looking into Virry Safari: Wild Encounters for very young kids that can't really use VR, or showing off VR to adults with no interest in games. It's a nature demo, where you get up close and personal with African animals in their natural state. Be warned -- this is not a game at all, and the videos are not in 3D. However, the VR headset does allow you to look around your environment and feel close to the animals, which I imagine would be cool to young kids. And it does so without risking as much motion sickness or eye strain as a usual VR game. It was on sale in the PS Store for $2-- totally worth it at that price, but maybe not worth it at the full price of $10.

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Retro STrife
Posts: 908
Joined: August 3rd, 2015, 7:40 pm

Re: Space Pirate Trainer (PS VR) & PSVR System

Postby Retro STrife » December 10th, 2018, 1:30 pm

My non-gamer wife tried out the VR this weekend. She played Virry Safari, Space Pirate Trainer, and The Playroom VR. (By the way, if you have PS VR, be sure to download The Playroom VR. It's a free collection of mini-games that can be played in multiplayer [i.e., one person uses the headset, and 1 to 4 other players can play without VR]. It's a good family-oriented multiplayer game; with co-op and competitive modes; definitely worth trying.)

Anyway, she thought Virry Safari was a total waste of time, so I guess I take back that recommendation. It's probably only good with very young kids. We had fun with Playroom VR. But by far her favorite was Space Pirate Trainer. With that, I gotta stand by my claim that it's the best game for introducing people to VR.


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