Venture (Colecovision)

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VideoGameCritic
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Venture (Colecovision)

Postby VideoGameCritic » June 30th, 2021, 6:03 pm

This game was one of my first introductions to the Colecovision, as I would play it over my friend's house. While I always considered it "arcade perfect", when I revisited it recently I couldn't help notice the controls suck.

Whenever you change direction your smiley face pauses causing you to move in stops and fits. You continue to move while shooting however, which is a problem because if you touch the carcass of the creature you just killed, you die.

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LuckyMan
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Re: Venture (Colecovision)

Postby LuckyMan » July 1st, 2021, 7:14 am

True, the controls are irritating, which I knocked it down a letter grade for. But the graphics and music are great. I find myself playing this one a lot.

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Re: Venture (Colecovision)

Postby VideoGameCritic » July 2nd, 2021, 7:03 am

LuckyMan wrote:True, the controls are irritating, which I knocked it down a letter grade for. But the graphics and music are great. I find myself playing this one a lot.


Yeah you can learn to compensate for the quirks in the controls, but it does affect how you approach the game.

SpiceWare
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Re: Venture (Colecovision)

Postby SpiceWare » July 3rd, 2021, 11:27 am

You might like to check out Venture Reloaded. Omegamatrix improved the 2600 version quite a bit.

Treasure screen:
Venture Reloaded (RC3)_1024.png
Venture Reloaded (RC3)_1024.png (1.97 KiB) Viewed 425 times


Completed rooms are now filled in:
Venture Reloaded (2019) (AtariAge) (Hack).png
Venture Reloaded (2019) (AtariAge) (Hack).png (8.7 KiB) Viewed 425 times


3rd level:
Level 3.png
Level 3.png (1.21 KiB) Viewed 425 times


Any many other improvements like the rooms expand/shrink. Full summary of changes in the AtariAge Store.

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Re: Venture (Colecovision)

Postby VideoGameCritic » July 4th, 2021, 8:25 am

Thanks for the heads up Spice! I think I might just have to buy this one. Looks great.


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