Donut County (XB1)

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DaHeckIzDat
Posts: 1497
Joined: April 9th, 2015, 1:41 pm

Donut County (XB1)

Postby DaHeckIzDat » December 1st, 2021, 5:06 pm

As much as I like more hardcore titles, sometimes you just have to sit back, relax, and be a magical hole trying to swallow an entire town.

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Retro STrife
Posts: 2155
Joined: August 3rd, 2015, 7:40 pm

Re: Donut County (XB1)

Postby Retro STrife » December 2nd, 2021, 9:42 am

Had decent fun with this one for an hour or so, before the concept wears thin. Gives sort of a Katamari Damacy vibe, but not on the same level of fun and quality. Still solid for a cheap pickup.

DaHeckIzDat
Posts: 1497
Joined: April 9th, 2015, 1:41 pm

Re: Donut County (XB1)

Postby DaHeckIzDat » December 2nd, 2021, 9:55 am

Retro STrife wrote:Had decent fun with this one for an hour or so, before the concept wears thin. Gives sort of a Katamari Damacy vibe, but not on the same level of fun and quality. Still solid for a cheap pickup.

I beat it in about two and a half hour. Yeah the concept was wearing thin by then, but I'm pretty sure the developers knew that and wrapped it up accordingly.

Ozzybear
Posts: 279
Joined: April 12th, 2015, 3:13 pm

Re: Donut County (XB1)

Postby Ozzybear » December 6th, 2021, 9:50 am

A fun change of pace


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