Skylanders Giants (Dad review)
Posted: November 26th, 2016, 9:30 am
So this summer when I was at an EB Games in Charlottetown PEI on family vacation, I saw that they had Skylanders Giants for Wii used and with a portal for $10. They also had a bin of used Skylanders for $1.49 each. I showed them to my 4 year old son and, thus, began his first real gaming obsession.
For anyone not in the know, Giants is the second game in the series (now up to 6 with Imaginators I believe), and has as its hook, the inclusion of giant characters, which are both more powerful than regular characters and are larger than other figures. Being a bit out of date has not seemed to decrease my son's enjoyment in the least, and he now has a very strong attachement to all things Skylanders.
The game:
The game itself plays A LOT like baby's first Zelda. You walk around fighting enemies, finding keys, solving puzzles, and completing side missions. There are contraptions you have to use to solve puzzles, and sometimes gates won't open until all enemies in an area are cleared. The difficulty level is adjustable, and this makes it possible to find the right level even for my 4 year old to not get frustrated. You can rarely walk off an edge, and I haven't found any bottomless pits, so theg ame rarely gets punishing.
Te result of all this is that my son has learned to play "real" games by playing this. He can move in 3D space, solve puzzles, read the game environment, etc. now, and never had to suffer through games above his level in order to do it. This is a long cry from learning to play "games" on an iPad by just touching the screen.
The toys:
The Skylanders toys are mainly just plastic statues. They look interesting, have good design and personality. Despite not being moveable, my son plays with them CONSTANTLY. They fight dinosaurs in his Imaginext castle, fight each other, activate super powers, etc. He loves them. When he asks me to play Skylanders with him, I always say "action figure Skylanders, or videogame Skylanders" and he is as likely to say "action figures" as the game.
As you develop up your character in the game, their stats go to the figure. This will transfer their money, level and upgrades to any game, on either console. Old characters always work in the new games.
The hook:
Each character you buy unlocks that character in the game (and requires the character to stay on the portal to be playable). However, each character does more than that. Every time you place a new character in the game, it unlocks a new challenge stage. Completing the challenges grant upgrades to things like speed and critical hits. Importantly, every Skylander you have can complete every challenge stage you unlock, so if you have 4 characters, then add a fifth, you have reason to play and complete the new stage 5 times.
In addition, adding characters of each element type increases how effective that element is for every character in the game.
There are also gates in the game that have bonus items (things like hats with special powers) inside small dungeon areas. To open these, you need a character of the same element as the gate (so an earth Skylander opens an earth gate). Once you have one of each type of element, you can open all the gates (they don't require specific characters for gates, which is good considering that there are dozens and dozens of characters). A starter pack with three characters that comes with the game is sufficient to open a lot of gates.
Finally, there is a pretty decent battle mode (A LOT like Smash Bros), and any character you own obviously becomes playable there as well. Thus, getting the characters gets you new roster options.
Overall
Overall, I think this is an incredible game to get if you're trying to get your young kids into gaming. We've got dozens of the characters now, and haven't bought any at anything close to full price, because it's an older game.
The drop-in drop-out nature of it let's a parent help out if needed, then drop back out again seamlessly. And the fact that "dying" doesn't end the level as long as your kid has any other SKyanders can help brute force even the toughest boss once you have a collection of 4 or 5 figures. (Note: it's rare that my son dies in the game at all now that he's leveled up his favourite characters).
The production values really surprised me. I thought these were lame cash grab games (not thinking about the fact that obviously if they were lame games, kids wouldn't play them, and then wouldn't buy the figures, and certainly wouldn't buy 6 years worth of games and toys).
As for the complaint that they're mercenary at separating kids from money, I would remind you to do two things. 1) Explain why Raphael and Leonardo had to have a version in space suits after they went to space on the show and a version in hockey gear after an episode aired with them at a hockey rink. Cash grabbing from kids is how toylines work. 2) Think of how you would have felt if there were a GI Joe game where your GI Joe toys went into the game world.
Besides, this game without the toys misses the whole point of why it exists, It's cool precisely because it is toys AND a game. Neither part would be particularly special alone (although both are very solid), but together, for children, it's perfect.
I would recommend this to anyone with young kids.
For anyone not in the know, Giants is the second game in the series (now up to 6 with Imaginators I believe), and has as its hook, the inclusion of giant characters, which are both more powerful than regular characters and are larger than other figures. Being a bit out of date has not seemed to decrease my son's enjoyment in the least, and he now has a very strong attachement to all things Skylanders.
The game:
The game itself plays A LOT like baby's first Zelda. You walk around fighting enemies, finding keys, solving puzzles, and completing side missions. There are contraptions you have to use to solve puzzles, and sometimes gates won't open until all enemies in an area are cleared. The difficulty level is adjustable, and this makes it possible to find the right level even for my 4 year old to not get frustrated. You can rarely walk off an edge, and I haven't found any bottomless pits, so theg ame rarely gets punishing.
Te result of all this is that my son has learned to play "real" games by playing this. He can move in 3D space, solve puzzles, read the game environment, etc. now, and never had to suffer through games above his level in order to do it. This is a long cry from learning to play "games" on an iPad by just touching the screen.
The toys:
The Skylanders toys are mainly just plastic statues. They look interesting, have good design and personality. Despite not being moveable, my son plays with them CONSTANTLY. They fight dinosaurs in his Imaginext castle, fight each other, activate super powers, etc. He loves them. When he asks me to play Skylanders with him, I always say "action figure Skylanders, or videogame Skylanders" and he is as likely to say "action figures" as the game.
As you develop up your character in the game, their stats go to the figure. This will transfer their money, level and upgrades to any game, on either console. Old characters always work in the new games.
The hook:
Each character you buy unlocks that character in the game (and requires the character to stay on the portal to be playable). However, each character does more than that. Every time you place a new character in the game, it unlocks a new challenge stage. Completing the challenges grant upgrades to things like speed and critical hits. Importantly, every Skylander you have can complete every challenge stage you unlock, so if you have 4 characters, then add a fifth, you have reason to play and complete the new stage 5 times.
In addition, adding characters of each element type increases how effective that element is for every character in the game.
There are also gates in the game that have bonus items (things like hats with special powers) inside small dungeon areas. To open these, you need a character of the same element as the gate (so an earth Skylander opens an earth gate). Once you have one of each type of element, you can open all the gates (they don't require specific characters for gates, which is good considering that there are dozens and dozens of characters). A starter pack with three characters that comes with the game is sufficient to open a lot of gates.
Finally, there is a pretty decent battle mode (A LOT like Smash Bros), and any character you own obviously becomes playable there as well. Thus, getting the characters gets you new roster options.
Overall
Overall, I think this is an incredible game to get if you're trying to get your young kids into gaming. We've got dozens of the characters now, and haven't bought any at anything close to full price, because it's an older game.
The drop-in drop-out nature of it let's a parent help out if needed, then drop back out again seamlessly. And the fact that "dying" doesn't end the level as long as your kid has any other SKyanders can help brute force even the toughest boss once you have a collection of 4 or 5 figures. (Note: it's rare that my son dies in the game at all now that he's leveled up his favourite characters).
The production values really surprised me. I thought these were lame cash grab games (not thinking about the fact that obviously if they were lame games, kids wouldn't play them, and then wouldn't buy the figures, and certainly wouldn't buy 6 years worth of games and toys).
As for the complaint that they're mercenary at separating kids from money, I would remind you to do two things. 1) Explain why Raphael and Leonardo had to have a version in space suits after they went to space on the show and a version in hockey gear after an episode aired with them at a hockey rink. Cash grabbing from kids is how toylines work. 2) Think of how you would have felt if there were a GI Joe game where your GI Joe toys went into the game world.
Besides, this game without the toys misses the whole point of why it exists, It's cool precisely because it is toys AND a game. Neither part would be particularly special alone (although both are very solid), but together, for children, it's perfect.
I would recommend this to anyone with young kids.