Resident Evil (GBC unreleased)

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Zack Burner
Posts: 540
Joined: May 3rd, 2019, 6:01 pm

Resident Evil (GBC unreleased)

Postby Zack Burner » October 22nd, 2020, 7:22 am

Yes, believe it or not there was going to be a port of the original game on the GBC, but did it deliver or was it doomed to not be released? Having played some of it, plus watched some videos, I can honestly say you're going to be disappointed. For one, I commend the effort in actually producing the graphical environments including the fixed camera angles and attempts at bringing the rooms to life. The characters on the other hand look blocky, but that's to be expected. The gameplay kind of hurts, it feels sluggish on this port compared to others, takes a slow time to turn. Defeated zombies don't fall over, they just kneel, and even worse, you don't get any boss fights which is disappointing as those were memorable moments. You get the same musical track over and over again. Overall, not recommended even if you're curious.

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pacman000
Posts: 1065
Joined: December 30th, 2015, 9:04 am

Re: Resident Evil (GBC unreleased)

Postby pacman000 » November 12th, 2020, 8:43 am

How far along was this when it was canceled? If it was still in the early stages of development, I'm not sure we can really judge it.

Here's a video: https://www.youtube.com/watch?v=PRCd2VVmLXw

I like the multiple camera-angles, but I think Dragon's Lair GBC looks better.


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