2022/7/2: Super Nintendo: An American Tail: Fievel Goes West, Weaponlord

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MSR1701
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Re: 2022/7/2: Super Nintendo: An American Tail: Fievel Goes West, Weaponlord

Postby MSR1701 » July 5th, 2022, 12:46 pm

I recall trying Fievel goes West a while back, while I have fond memories of the movie, the game didn't leave much of an impression.

Thanks for remining me of Weaponlord, need to break out my Namco Evercade cart and try that...

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MSR1701
Posts: 1420
Joined: April 29th, 2019, 7:53 am

Re: 2022/7/2: Super Nintendo: An American Tail: Fievel Goes West, Weaponlord

Postby MSR1701 » July 10th, 2022, 5:41 pm

MSR1701 wrote:I recall trying Fievel goes West a while back, while I have fond memories of the movie, the game didn't leave much of an impression.

Thanks for remining me of Weaponlord, need to break out my Namco Evercade cart and try that...


Finally got around to trying Weaponlord on the Evercade (Namco collection 2, SNES version), and...ugh. I started the story mode, got my rear handed to me and had to restart on the easiest mode just to figure out the basic controls. In multiplayer this may be a decent game, but far from an enjoyable 16-bit fighter, especially given the long list of releases.


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