2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

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VideoGameCritic
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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby VideoGameCritic » June 30th, 2013, 2:21 pm

Check out these two new Genesis reviews.  My original Primal Rage Genesis review was posted back on June 30, 1999!  Those were the earliest days of the site.  The review was sparse however, and needed an update.  Especially with me updating all my Primal Rage reviews.

Zero is a new review.

Rev1
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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby Rev1 » June 30th, 2013, 3:50 pm

I'm glad you finally reviewed Zero the Kamikaze Squirrel, I've heard that it is one of the most obscure platformers on the Genesis but haven't seen too many reviews of the game. These were interesting reviews. What was your original score for Primal Rage?

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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby VideoGameCritic » June 30th, 2013, 4:00 pm

The original Primal Rage score was a C.

sixam1
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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby sixam1 » June 30th, 2013, 5:49 pm

The floating cameras in Zero the Kamikaze Squirrel game means the that game's developers could foresee the future. They knew camera drones would become reality in about 20 years. 

velcrozombie1
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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby velcrozombie1 » July 2nd, 2013, 7:53 am

My comment isn't really about the reviews themselves (which are fine), but rather about
something that I've seen in a number of your other reviews and I wanted to bring to your
attention. Feel free to disagree with my opinion, of course.

I've notice that when you use sarcasm in a review, you immediately qualify it and defuse it.
Take the quote below, from your Zero the Kamikaze Squirrel review:

"He originally appeared as the villain in Aero the Acrobat (Genesis, 1993), and his
unbridled popularity demanded a spin-off. Not really."

The first sentence makes a point through the use of sarcasm (because of course no
one demanded that Zero should have his own game), but the "Not really" that follows
it up takes any bite the previous sentence had away by spelling out the meaning for
the reader. I feel that the whole thing works better if you remove the second
sentence entirely because you make yourself clear enough with the first.

Again, this is just my opinion. Maybe you've already thought this through and feel
that it works better the original way. It's just a minor thing that I seen in several
of your reviews in the past and I wanted to help you out.

a1
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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby a1 » July 2nd, 2013, 2:51 pm

I have to disagree velcrozombie. In a case where it's inherently obvious that it's sarcasm, the second sentence isn't needed, but generally it is. Sarcasm is very hard to infer when you're reading, and I think the second sentence is necessary when you're talking about an obscure game like Aero the Acrobat. To someone who's played Aero, it's obvious that no one needed a spin-off, but to the casual reader, the italics could easily make it seem like it really demanded a spin-off, not that it is sarcastic.

goldenband1
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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby goldenband1 » July 2nd, 2013, 2:56 pm

People sometimes use a fake </sarcasm> tag for that sort of thing, but it's not really the VGC's style.

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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby VideoGameCritic » July 2nd, 2013, 4:34 pm

Interesting feedback!  
I think "a" explained my thought process pretty well in this case.
The "not really" is just me trying to be cute.

 


Pacman0001
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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby Pacman0001 » July 3rd, 2013, 7:02 pm

I was going to look up Aero the Acrobat before I saw the "Not Really."

Yes, "Not Really" was needed.

darkrage61
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2013/6/30: Genesis: Primal Rage, Zero the Kamikaze Squirrel

Postby darkrage61 » July 4th, 2013, 1:06 am

Personally I liked both Aero games, never tried this one out though.


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