2015/1/18: Odyssey 2: K.C. Munchkin!, Demon Attack, Amok!
Posted: January 29th, 2015, 8:38 pm
[QUOTE=goldenband]The O2's sound hardware is a big shortcoming [/QUOTE]
Maybe the 2600 TIA is more capable than the Intel 8244 proprietary chip in the Odyssey, but it has not affected my enjoyment of O2 games. Dave gave the Atari 2600 a C+ for audio and the Odyssey a D. However, maybe some of that is from far more programmers learning the 2600. Is there an O2 game with decent audio sans Voice accessory?
Its also relative when you consider that many systems, even other programmable cartridge systems, still used beepers in the unit itself. The first model Fairchild Channel F had just built in beep circuit and speaker, as did the RCA Studio II. Look at Daves review of the Fairchild mark 1 as having cringeworthy sounds and no way to adjust the volume.
Perhaps the Astrocade would have done better if audio were really considered important. I think that they are called video games denotes that,at least in the late 70s, audio was set to a low bar.
Maybe the 2600 TIA is more capable than the Intel 8244 proprietary chip in the Odyssey, but it has not affected my enjoyment of O2 games. Dave gave the Atari 2600 a C+ for audio and the Odyssey a D. However, maybe some of that is from far more programmers learning the 2600. Is there an O2 game with decent audio sans Voice accessory?
Its also relative when you consider that many systems, even other programmable cartridge systems, still used beepers in the unit itself. The first model Fairchild Channel F had just built in beep circuit and speaker, as did the RCA Studio II. Look at Daves review of the Fairchild mark 1 as having cringeworthy sounds and no way to adjust the volume.
Perhaps the Astrocade would have done better if audio were really considered important. I think that they are called video games denotes that,at least in the late 70s, audio was set to a low bar.