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Its unfair not to have all the Sega Genesis games in one section

Posted: March 3rd, 2015, 5:42 am
by Leo1
This is a tough one with valid points on both sides.

In such cases, I'd personally stick with the easiest option if it was my decision to make, and that's maintaining the status quo.

Another difficult area that likely will be debated here one of these days are Game Boy cartridges in black cartridge casings. I don't believe that any such game, such as Link's Awakening DX for the most notable example, has been reviewed yet by the Critic.

Its unfair not to have all the Sega Genesis games in one section

Posted: March 3rd, 2015, 6:33 am
by scotland171
[QUOTE=goldenband]scotland17, I don't think any of your examples add an additional, more powerful CPU to the system, though. That's really what differentiates the Sega CD, in my mind -- it has its own brain.

Anyway, who really cares about making SNES fanboy types acknowledge the value of the Genesis?
[/QUOTE]

You may have me in checkmate there, my friend.   Before I tip my king though, let me bring up the Commodore 64 again.   The Commodore 64's disk drive contained its own 6502 processor.  Its own brain. This was part of the reason the disk drive cost in the same neighborhood as the C64 breadbox itself. Granted the C64 not considered a home console, but we do (thank you C64 Critic) have C64 reviews here on Dave's site along with other 8 bit computer reviews. 

Yet C64 games on floppy disk are not considered a separate library from tape and cartridge games, despite having a second brain.  

Thank you for the nice polite game, by the way Goldenband.  I always enjoy our discussions, and you took the time to pop every trial balloon I floated.   A person's game only improves by having good competition.

I agree with you on the tribalism of the console debates, but I do enjoy it when people praise consoles for what they do well.  I think we are both Odyssey 2 fans, so even though that console was so distant to the 2600 in terms of sales, game library, and cultural impact, I enjoy conversations about what it did do well (such as perhaps those board games slash video games).  I think we can have those discussions without denigrating other competing systems.  In hindsight, the Sega CD was not a winning gambit for Sega, but I don't think it was an unwise risk.  It may have led Nintendo to up their game, and we all know the story on the Play Station. The 32x (and I've been enjoying Sut's recent library playthrough) was unwise, but the games are not without merit either.


Its unfair not to have all the Sega Genesis games in one section

Posted: March 3rd, 2015, 12:42 pm
by goldenband1
[QUOTE=scotland17]You may have me in checkmate there, my friend.   Before I tip my king though, let me bring up the Commodore 64 again.   The Commodore 64's disk drive contained its own 6502 processor.  Its own brain.[/QUOTE]
Ah, but as you'll see, Grandmaster, I foresaw that move:

[QUOTE=goldenband]it has its own brain, and that brain does far more than just basic I/O functions[/QUOTE]
[biggrin] No word of a lie, I was thinking of the 1541 when I wrote that.

That said, I did a little research, and it turns out that it's possible to use the 1541's 6502 to run code if the disk drive isn't in use. The only example I found is a 1996 post to comp.lang.forth about someone who was apparently using it as a floating point co-processor for the main CPU.

[QUOTE=scotland17]Thank you for the nice polite game, by the way Goldenband.  I always enjoy our discussions, and you took the time to pop every trial balloon I floated.   A person's game only improves by having good competition.[/QUOTE]
Hey, thanks for the kind words, and I apologize if I'm a bit grumpy about the console-comparison stuff. Along with extended "what-if?" games and Monday-morning quarterbacking about the business decisions of Sega, Sony, and Nintendo execs, it's overrun sites like Sega-16 -- the ratio between that stuff and actually talking about/analyzing the games is something like 10:1 at times.

Meanwhile, there's so much about the games that we don't know. For example, there are a bunch of 32X games that have behavior or game-ending conditions that have never been fully explained. And speaking of...

[QUOTE=scotland17]The 32x (and I've been enjoying Sut's recent library playthrough) was unwise, but the games are not without merit either.[/QUOTE]
What's the link for Sut's playthrough?

I like the 32X, myself, though I find most people's game evaluations are topsy-turvy. For example, I enjoyed Metal Head and Motocross far more than Blackthorne (which I hated) or Kolibri (which I didn't like either). And hey, it's always gratifying to have the prospect of beating a system's complete library; I've beaten 6/36 so far. [smile]

Its unfair not to have all the Sega Genesis games in one section

Posted: March 3rd, 2015, 5:48 pm
by scotland171
I think you hear the sound of my king tipping over.  

I accept that having a separate processor which assists in actual processing is enough of a distinction to warrant being considered a separate library.  Darn.  I will not hold that 1541 trivia against you. I salute your research skills, as I've never heard of that.   

I will stick to my tarnished opinion that the two libraries are parts of a whole mostly because I feel ornery but also because its just opinion after all.  I accept that an additional and useful processor (not price or convention or being a different media) is a solid reason to hold a different opinion that they are fully separate libraries.  

As for Sut and the 32x, why not go and start a thread.  I think he'll jump right in if he sees it.  If I remember correctly, he re-acquired a 32x about a year ago, and worked his way through the library over the following months.  It was not a single thread, but periodic updates on 32x games.  I think our opinions on Star Wars differed, but he probably out debated me on that one too. Darn that whole 'using evidence' thing.  I like it because its Admiral Ackbar in it, and a 6 foot talking fish in command of a battle squadron telling you to wipe out enemy fighters should be enough for anyone.

Its unfair not to have all the Sega Genesis games in one section

Posted: March 3rd, 2015, 11:47 pm
by Gentlegamer1
[QUOTE=goldenband]
Anyway, who really cares about making SNES fanboy types acknowledge the value of the Genesis? I'm weary of talking about the console wars -- it's really an excuse to indulge in a nerd version of tribalism and armchair historiography, and the only thing it ever accomplishes is amusing people who like watching Internet arguments. That kind of thing is in danger of ruining Sega-16, among other sites. I wish more people would write walkthroughs, review games, translate games, or do something that contributes to the world instead of wasting time with that stuff.[/QUOTE]

Insane Sega fanboys with an eternal inferiority complex. They pop up on various sites, but mostly live at Sega-16.

There's no danger of Genesis being underrated here, Dave has said it is his favorite system to collect for, evidenced by the 319 reviews, more than one hundred more than SNES. And of course, Dave doesn't even like RPGs anyway, the Hawkman takes care of those duties from time to time.