2015/9/17: Xbox One: Rare Replay

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VideoGameCritic
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2015/9/17: Xbox One: Rare Replay

Postby VideoGameCritic » September 17th, 2015, 8:14 pm

Let's hear your thoughts on those Xbox One compilation!

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Rev
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Re: 2015/9/17: Xbox One: Rare Replay

Postby Rev » September 17th, 2015, 9:13 pm

I liked the review, thank you for listing the games. So are all games included on the disc minus the 360 games?

Tron
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Re: 2015/9/17: Xbox One: Rare Replay

Postby Tron » September 17th, 2015, 9:40 pm

Critic-

I liked the way you listed the games by system from oldest to newest. I also like how you mentioned which games are not actually on the disc.

Just for curiousity I'd like to know which game on the collection you like the best.

I'm surprised the grade is only B-. When you think about it this may be the only collection released this generation on disc. Maybe the grade is low because none of the games are all that great. Personally not many of them appeal to me, the ones that do are ones I already own.

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Atariboy
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Re: 2015/9/17: Xbox One: Rare Replay

Postby Atariboy » September 17th, 2015, 10:11 pm

Did any of these games ever retain high scores though? Perhaps the Spectrum titles? The only one that I imagine certainly had this functionality originally would be Battletoads Arcade. Is the high score table that one likely has, reset every session instead of properly saved?

And I'm confused that you had to download Conker and Killer Instinct. I thought the only content here that had to be downloaded were the 360 titles (Including the three N64 remasters that XBLA received a few years back)? I was under the impression that everything else was on-disc and also didn't require an initial online activation?

Still confused about your save issue with emulated 360 titles. Inquired at Digital Press about it, but judging by the lack of replies to my post, it's starting to appear as if there isn't a solution.

http://forum.digitpress.com/forum/showt ... ost2028952
Last edited by Atariboy on September 18th, 2015, 3:35 am, edited 1 time in total.

BanjoPickles
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Re: 2015/9/17: Xbox One: Rare Replay

Postby BanjoPickles » September 18th, 2015, 12:21 am

I don't get the B- rating. For $30, you couldn't even secure a copy of Conker's Bad Fur Day! The N64 titles alone make this a solid A collection! Throw in Battletoads arcade, a game that most people never got the chance to play, along with several bonafide classics, and the B- rating is all the more glaring.

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Rookie1
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Re: 2015/9/17: Xbox One: Rare Replay

Postby Rookie1 » September 18th, 2015, 6:37 am

If I had the guess, the B- came from the weird save issues, games only being unlocked once you download a patch, and other games only being available if you log in. Its a game that forces you to log in to the internet to have everything that is available on the disc. IMO thats pretty crappy. I know its hard to believe, but there are still people that dont have/cant afford internet in this day and age.

No doubt its an A+ compilation, but its the features that drop the grade.

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ActRaiser
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Re: 2015/9/17: Xbox One: Rare Replay

Postby ActRaiser » September 18th, 2015, 9:11 am

IMHO the collective whole of the package makes it an A or very least B+. Has anyone tried unlocking the various developer videos? They are freaking fascinating.

I loved that Rare tried to make a loyalty program on the N64 for Rare games. That's absolutely brilliant. Play a game, yank it from the N64 with the power on then swap in another N64 Rare game, you'd unlock something as the prior games memory is still in play.

From what I can tell Grabbed by the Ghoulies is a remaster of sorts. It looks amazing. There's a ton of gaming and value with this collection. Heck, right now the game is $20 at Best Buy this week. You can't get any better than that.

Verm3
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Re: 2015/9/17: Xbox One: Rare Replay

Postby Verm3 » September 18th, 2015, 11:34 am

I've heard that Grabbed by the Ghoulies is apparently a re-master (and hence not an emulation) made from the original source code; notably the game is upped to 1080p resolution and 60fps? I've also heard that some of the N64 games also received resolution bumps?

Gleebergloben123
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Re: 2015/9/17: Xbox One: Rare Replay

Postby Gleebergloben123 » September 18th, 2015, 1:45 pm

I bought this for my son and was watching him play it on XBox One (haven't yet gotten around to playing it). Seems like a great value, but one thing that I did not like was the games only took up about 2/3rds or 3/4ths of the screen. Can this be changed to a full screen? If not, why is it like this? And please explain slowly using sock puppets.

Verm3
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Re: 2015/9/17: Xbox One: Rare Replay

Postby Verm3 » September 18th, 2015, 1:57 pm

Gleebergloben123 wrote:Can this be changed to a full screen? If not, why is it like this? And please explain slowly using sock puppets.


According to posters on the IGN forums:

Press burgerbutton before entering the game
Go to settings
Go the right side of settings
Press disable borders


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