2017/10/16: Genesis: Cyberball, Decap Attack

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VideoGameCritic
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2017/10/16: Genesis: Cyberball, Decap Attack

Postby VideoGameCritic » October 16th, 2017, 12:41 pm

Hope you like Genesis reviews! Here are two more.
Decap Attack is a re-review. Cyberball is new.

Robotrek
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Re: 2017/10/16: Genesis: Cyberball, Decap Attack

Postby Robotrek » October 17th, 2017, 2:06 am

I'd only ever played Cyberball 2072, and I don't remember it being hard to play at all.

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JustLikeHeaven
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Re: 2017/10/16: Genesis: Cyberball, Decap Attack

Postby JustLikeHeaven » October 18th, 2017, 12:20 pm

Decap Attack is such a fun little game. It's totally indicative of what makes the Genesis worth collecting for. The game has an absurd premise and weird aesthetic backed up by solid gameplay. I cherish all of these bizarre little games on the Genesis...you certainly don't get games like this anymore. And yeah, this one is great to break out around Halloween!

CharlieR
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Re: 2017/10/16: Genesis: Cyberball, Decap Attack

Postby CharlieR » October 19th, 2017, 11:45 am

I remer last Christmas vacation when I was playing decap attack on Sonic's ultimate genesis collection. I thought it was a fun and inventive platformer, while my cousin thought it was lame. Funny story, I use to think the rapper Chuck D. was in the game; but it's supposed to be a pun I think. "Chuck thee head."

Agreed that it is these offbeat platformers that embody the genesis (and SEGA as a whole), and make it the more edgy system than Super Nintendo. I'm sure there are a lot more, and one that comes to mind is Kid Chameleon.

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JustLikeHeaven
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Re: 2017/10/16: Genesis: Cyberball, Decap Attack

Postby JustLikeHeaven » October 19th, 2017, 11:51 am

CharlieR wrote: I'm sure there are a lot more, and one that comes to mind is Kid Chameleon.


I LOVE Kid Chameleon. It's one of my favorite platformers from the 16-bit era. It's SO UNBELIEVABLY 90s and that just adds to its bizarre charm. The gimmick of collecting different helmets for new abilities and power-ups was something my 13 year old self thought was totally rad. Looking back, it still is a unique concept and it's a shame that SEGA never did anything else with the license.


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