Great reads. In fact, your review for Dragon's Lair Trilogy intrigued me so much that I just bought the digital version last night on PS4! (By the way, it's currently on sale for $10 on the PS Store for anyone interested. The physical copies were made by Limited Run, so they are now rare and expensive.)
I have been a long-time detractor of Dragon's Lair and Space Ace - I try to love them, but I just find them so unintuitive, I have no clue what's going on, and I get nowhere with them. Maybe that method made sense in the arcade, but it's very frustrating on a console. Outside of the historical significance, they're F games to me. But it sounds like this Trilogy version really improves that problem, with some options to make my life easier, so I'm willing to give it another shot. We'll see how it goes once I play it.
As for Horizon Chase, I downloaded that game in July when it was free on PS4, but I haven't tried it yet. The controversy is making me interested though.
VideoGameCritic wrote:I noticed someone mentioned "why not get online?"
Why should I capitulate? There's nothing on the box description that says you need to be online. Why should I go out of my way to let them off the hook? It's like me complaining about DLC, and somebody saying "why don't you just buy it?"
I think "why not get online" is a weaker argument- we all read your reviews already knowing that you prefer to be offline. Perhaps it's better put this way- why dock a game's score for something that barely anyone else experiences? While you have an aversion to connecting online, most gamers are fine with it, and they use online features, and their experience is usually better as a result of it. I don't know how much the online issues affected the score. If it was docked from a C- to an F, like the C64 Critic mentioned, that might be pretty harsh for something only 10 or 20% of gamers are experiencing.