"Pulling yourself up ledges is no problem, but climbing back down is another story. You know you're in trouble when a move requires you to press A & C at the same time!"
You have one button to hang on a ledge, and one button to jump beforehand, but you don't need to hold both when you're hanging.
If you mean to go down ledges, you just need to turn around and press down on the D-Pad, and then press the button to hang (if you really need to hang). At worst, it's press hang and then down on the D-Pad, but nothing that involves two face buttons at the same time, let alone A & C.
I also recommend to kick up the battle speed a notch in the menu, the default one is slow even for the PC version, which might mean why it wasn't responsive for you in swordfights.
In any case, I doubt even the SNES or PC version would reach C for you.
EDIT: Although... You gave the Turbografx CD version a C?
That I don't understand however, because it's the exact same developers and the same game as the Sega CD port, except with different graphics, more dodgy controls, worse platform detection when jumping, and worse hit detection during sword fights. It's pretty much an alpha of the Sega CD version.
BanjoPickles wrote:Prince of Persia CD was the second port of the game I ever played, after the SNES port. I was so amazed at how much of a step down the Sega CD game was from the SNES. It was like comparing the Game Boy port to the PC original.
Konami’s Prince of Persia was a stunningly good looking game with an amazing soundtrack and fluid animation/gameplay. The Sega CD port had none of those things.
At its core, the Sega CD port has the very same gameplay as the SNES game or the PC version, technically the Sega CD port is more fluid because even at the highest speed setting it doesn't slow down, while the SNES game has some spots where it really struggles hard (like battling another guard on a conveyor belt has the game's speed getting halved)..
When you take out the level design because it's really different on SNES compared to every other version, the two of them in gameplay are extremely close to each other. I agree the Sega CD version is graphically underwhelming, but that's pretty much it, and I'll take that sacrifice if that allows a toggable game speed.