2021/4/21: Atari XEGS: Space Invaders, Food Fight

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VideoGameCritic
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2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby VideoGameCritic » April 21st, 2021, 5:08 pm

Let's hear your take on this latest set of Atari XE reviews.

Both are brand new.

ThePixelatedGenocide
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Re: 2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby ThePixelatedGenocide » April 21st, 2021, 5:53 pm

At least their misplaced priorities make them fascinating case studies. One too hard, one too easy. One sacrificing ammunition for better looking sprites, the other sacrificing sprite quality for a gimmick and a questionable visual.

It makes you wonder whether Atari really could have saved itself by replacing the 2600 sooner, with more reliable hardware.

Maybe it was a good thing the primitive hardware forced them to reign in their ambitions.
Last edited by ThePixelatedGenocide on April 22nd, 2021, 10:54 pm, edited 2 times in total.

crimefighter
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Re: 2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby crimefighter » April 21st, 2021, 7:10 pm

The 5200 version of Space Invaders was actually a hacked version of the original adding the missing barriers but you can still hear the rocket ship dropping down between each wave --

http://www.atariprotos.com/5200/softwar ... vaders.htm


Deluxe Invaders by Roklan Software comes closer to the arcade but has the Space Invaders Part 2 features.

strat
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Re: 2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby strat » April 22nd, 2021, 2:49 am

Didn't know there was another version of Food Fight out there and wow, was it butchered on that system.

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GeoX
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Re: 2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby GeoX » April 22nd, 2021, 3:58 am

My friend absolutely loved Food Fight and was great at it.
I personally found the game to be too hard to be enjoyable.
I still play the arcade machine at the local bar/arcade where the games are free but the drinks are not!
The game has a certain flow that I have come to appreciate and I have gotten better but it is still just too frantic!

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Retro STrife
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Re: 2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby Retro STrife » April 22nd, 2021, 11:50 am

Love Food Fight.. it's one of those games I always make sure to stop at when an arcade has it. It's also a great game for more casual gamers.. my wife will play that one too if I drag her to an arcade. I've never thought about the home versions, to be honest. I probably have the 7800 version, I'll have to take a look. Anyway, thanks for the review and reviving my memory on this classic. And I definitely got a laugh at the 'gang' line.

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pacman000
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Re: 2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby pacman000 » April 22nd, 2021, 10:34 pm

Foodfight was developed by GCC for Atari. GCC also developed the 7800; perhaps the 7800 version was better because GCC was more familiar with the hardware?

strat
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Re: 2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby strat » April 23rd, 2021, 10:43 am

You'd expect a better version on 7800 but the XEGS seemed to handle Crystal Castles and Dark Chambers pretty well, so what happened on there with Food Fight?

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ASalvaro
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Re: 2021/4/21: Atari XEGS: Space Invaders, Food Fight

Postby ASalvaro » April 23rd, 2021, 1:47 pm

strat wrote:You'd expect a better version on 7800 but the XEGS seemed to handle Crystal Castles and Dark Chambers pretty well, so what happened on there with Food Fight?

i don't know but i prefer 5200 (8 bit) games over the 7800..i don't know what it is about 7800 games that i just don't like..i do know i hate the sound

a good example is the 5200 Realsports Baseball is miles ahead of the 7800 version in everything graphics,sound,gameplay


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