2021/5/2: Genesis: StormLord, Phantom 2040

Let me know what you think about my reviews.
User avatar
VideoGameCritic
Site Admin
Posts: 15054
Joined: April 1st, 2015, 7:23 pm

2021/5/2: Genesis: StormLord, Phantom 2040

Postby VideoGameCritic » May 2nd, 2021, 10:15 am

Let's get your feedback about these new Genesis reviews. StormLord is a re-review.

sixam
Posts: 47
Joined: July 30th, 2016, 7:27 pm

Re: 2021/5/2: Genesis: StormLord, Phantom 2040

Postby sixam » May 2nd, 2021, 12:25 pm

Phantom 2040 is actually based on a cartoon show.

https://en.wikipedia.org/wiki/Phantom_2040

User avatar
VideoGameCritic
Site Admin
Posts: 15054
Joined: April 1st, 2015, 7:23 pm

Re: 2021/5/2: Genesis: StormLord, Phantom 2040

Postby VideoGameCritic » May 2nd, 2021, 12:27 pm

Thanks for that - I'll adjust the review.

User avatar
MSR1701
Posts: 616
Joined: April 29th, 2019, 7:53 am

Re: 2021/5/2: Genesis: StormLord, Phantom 2040

Postby MSR1701 » May 3rd, 2021, 8:51 am

I've come to have a guilty appreciation for StormLord; I did not discover the game until after reading an article on the game's development in Retro Gamer. The Genesis version was one of the more advanced versions of the game (the originals were conceived for the 8-bit Micros in Europe), and is as close as I like to get to a "computer" styled game on a console. While not a great game by any stretch, it is fun as a variant of a platform puzzler (you have to bring key items to areas and strategically use them to overcome obstacles in such a way to not end your game). Like many computer games of the late 80s-early 90s, there are TONs of ways to make your game unwinnable if you perform certain actions (like moving the Evil Bees of Death to a spot you cannot move past).

StormLord also makes me think of one of the criticisms of Mega Turrican/Turrican III (Amiga) from ye-olden-days, where Turrican III was criticized on the Amiga for being too much like a "Console" game instead of a computer game.

User avatar
VideoGameCritic
Site Admin
Posts: 15054
Joined: April 1st, 2015, 7:23 pm

Re: 2021/5/2: Genesis: StormLord, Phantom 2040

Postby VideoGameCritic » May 4th, 2021, 5:02 pm

I think StormLord would have graded much higher on a system like the CD-i. But the Genesis has so much stiff competition - including the classic Ghouls and Ghosts!

User avatar
MSR1701
Posts: 616
Joined: April 29th, 2019, 7:53 am

Re: 2021/5/2: Genesis: StormLord, Phantom 2040

Postby MSR1701 » May 4th, 2021, 5:05 pm

VideoGameCritic wrote:I think StormLord would have graded much higher on a system like the CD-i. But the Genesis has so much stiff competition - including the classic Ghouls and Ghosts!

I concur.

Cecco
Posts: 2
Joined: November 26th, 2016, 12:04 pm

Re: 2021/5/2: Genesis: StormLord, Phantom 2040

Postby Cecco » May 8th, 2021, 3:22 am

Stormlord is a port of an Amiga game - not a great one - that was in turn a port of a zx-spectrum game. Its dated game mechanics and quirks are those usually found in games for European 8-bit computers. The game was originally released by a company called Hewson Consultants. Hewson released many great titles for 8-bit platforms, but at this point they were on the decline, as was the 8-bit market.


Return to “Review Feedback”