2022/6/15: Super Nintendo: Undercover Cops

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VideoGameCritic
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2022/6/15: Super Nintendo: Undercover Cops

Postby VideoGameCritic » June 15th, 2022, 5:52 pm

This game is so good, it's a shame it was never released back in the day.

Let's hear your thoughts...

Zack Burner
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Re: 2022/6/15: Super Nintendo: Undercover Cops

Postby Zack Burner » June 15th, 2022, 6:53 pm

I'll have to check this one out! Besides Mad Max did you subtly notice a Terminator reference? Hint it's the first boss fight.

crimefighter
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Re: 2022/6/15: Super Nintendo: Undercover Cops

Postby crimefighter » June 15th, 2022, 7:13 pm

This game had gotten a lot of attention in the arcade scene recently as Pete Hahn was determined to one CC the game and pulled it off at Galloping Ghost Arcade.

djc
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Re: 2022/6/15: Super Nintendo: Undercover Cops

Postby djc » June 16th, 2022, 3:02 pm

Good review as always but my favorite part continues to be:

If you like this game, try:
Return of Double Dragon (SNES) - makes sense
Math Gran Prix (Atari 2600) - huh?
Escape (Arcadia 2001) - dafuq?
Flag Capture (Atari 2600) - #nope
Virtua Fighter Remix (Saturn) - still not close

:)

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Re: 2022/6/15: Super Nintendo: Undercover Cops

Postby VideoGameCritic » June 16th, 2022, 4:51 pm

Something is wrong there! Need to try to figure out what's going on!

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Re: 2022/6/15: Super Nintendo: Undercover Cops

Postby VideoGameCritic » June 16th, 2022, 7:02 pm

I figured it out! Those games have one thing in common, which is they have secondary pictures, which means they are sharing a lot of similar markup text. I will need to fix this.

Thanks for bringing to my attention!

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Re: 2022/6/15: Super Nintendo: Undercover Cops

Postby VideoGameCritic » June 17th, 2022, 2:56 pm

Okay! I just applied the fix and all is right with the world again.

djc: Go back and take a look at the next "if you like this" section to see if they make sense now. Also, thanks again for bringing this to my attention.


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